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by Reinhard
25 Apr 2024 08:15
Forum: General discussion about the game
Topic: ATS 1.50 Update Experimental Beta Discussion
Replies: 869
Views: 166044

Re: ATS 1.50 Update Experimental Beta Discussion

I have a mod that replaces the driver avatar and the company logo. I've had this mod in place in ETS2 even before ATS was released and so far it's worked perfectly in ATS too. But in 1.50 the standard images of driver and company logo persist, even though other parts of the same mod (economy_data e...
by Reinhard
23 Apr 2024 10:49
Forum: Help center - player to player
Topic: Cleanup mistyped console commands
Replies: 2
Views: 237

Re: Cleanup mistyped console commands

You can edit file ".history.sii" in your personal documents ETS 2 folder. It is allowed to delete lines, but you have to renumber everything after a deleted line. And you have finally to align the first number ("item") with the actual number of lines, starting with line zero (&qu...
by Reinhard
14 Apr 2024 15:51
Forum: Help center - player to player
Topic: Map editor crash
Replies: 4
Views: 376

Re: Map editor crash

I thought you are doing your own stuff, or editing the SCS default map. But apparently you are trying to edit some promods related stuff. Inclusion of such custom project will add a whole new world of complexity.

I know nothing about promods. Never touched it. Can't tell you more than I already did.
by Reinhard
14 Apr 2024 07:58
Forum: Help center - player to player
Topic: Map editor crash
Replies: 4
Views: 376

Re: Map editor crash

Simply forget the "read_only" part. This is only a hint to the devs, it has no use for us. "Failed to open file 'bla bla bla'" means either the file couldn't be found (not existing) or maybe it is of size zero (or otherwise corrupted) '/map/britishcolumbiatoalaska.sii' ? Could it...
by Reinhard
14 Apr 2024 07:40
Forum: Offtopic and other voices
Topic: All images on this forum turn into "[external image]"
Replies: 7
Views: 1595

Re: All images on this forum turn into "[external image]"

Javascript is probably disabled/blocked. For all sites, or for this site only. Check your browser settings. After enabling it, reload the forum page.
by Reinhard
13 Apr 2024 10:34
Forum: Bugs 1.50 (Experimental Beta)
Topic: Crashing to desktop on 1.50 [MOD]
Replies: 6
Views: 728

Re: Crashing to desktop on 1.50 [MOD]

I was talking of the game log. The crash log isn't always provided, and some problems doesn't result in a crash. I think it on the same level than reporting third party extension plugins, which is already done.

It was just an idea I had reading this thread.
by Reinhard
13 Apr 2024 09:46
Forum: Bugs 1.50 (Experimental Beta)
Topic: Crashing to desktop on 1.50 [MOD]
Replies: 6
Views: 728

Re: Crashing to desktop on 1.50 [MOD]

Would be nice if the log could tell the loading path of "dxgi.dll". And maybe that of other DLLs, essential to the game.

It would easy to spot, in cases like this, if it is the standard "C:\Windows\System32\dxgi.dll". Or something different.
by Reinhard
11 Apr 2024 15:46
Forum: Bugs 1.50 (Experimental Beta)
Topic: ETS2 Crash To Desktop when starting [MOD]
Replies: 10
Views: 2307

Re: ETS2 Crash To Desktop when starting

Your crash is a little later in startup sequence, and different: 00:00:07.417 : <ERROR> [dx11] Failed to create image 4096x1024x1 (bindflags: 0x8, misc: 0x0) (0x887a0005) 00:00:07.418 : <ERROR> [gfx] Failed to allocate image storage 00:00:07.418 : <ERROR> d:\buildbot\slaves\win_slave\final_build_ets...
by Reinhard
11 Apr 2024 14:18
Forum: Frequently Asked Questions
Topic: Map Editor
Replies: 1
Views: 588

Re: Map Editor

You can't. No way.

If you want to see and navigate bigger chunks of the map, press F8. A UI window will offer several zoom level defaults in the upper left. For the broadest view, press the right-most symbol. But still no "whole map" for display.
by Reinhard
11 Apr 2024 14:08
Forum: Bugs 1.50 (Experimental Beta)
Topic: ETS2 Crash To Desktop when starting [MOD]
Replies: 10
Views: 2307

Re: ETS2 Crash To Desktop when starting

All I can say is that the game dies at the very end of GPU setup, before the sound driver handling starts, with this error: 00:00:10.474 : <ERROR> d:\buildbot\slaves\win_slave\final_build_ets2_trunk_windows_bin_steam_x64\build\prism\src\p3core\thread\thread.cpp(270): ?start@thread_t@thread@prism@@QE...

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