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by The Old Fart
14 Jul 2020 16:28
Forum: Help center - player to player
Topic: route advisor's speed limit alarm without voice
Replies: 2
Views: 77

Re: route advisor's speed limit alarm without voice

@jay_trucker, Yes - easy to do. In the Audio preferences section scroll down to where you choose which navigation voice you want to use. There is an entry for speeding warning - uncheck that box and you will no longer get voice speeding warnings; just the speed on the route advisor goes red.
by The Old Fart
14 Jul 2020 14:04
Forum: General discussion about the game
Topic: Mercedes vs. MAN tgx e6
Replies: 4
Views: 231

Re: Mercedes vs. MAN tgx e6

Yes! Cushion! cushion! cuchion! :)

Seriously, it's a matter of personal taste. I prefer the MAN TGX E6 over the MP4 (digital speedo is nice but not a big deal) because of its exceptional visibility and the way it handles. Drive both for a while and decide.
by The Old Fart
14 Jul 2020 13:54
Forum: Help center - player to player
Topic: 1.37 keeps crashing
Replies: 5
Views: 184

Re: 1.37 keeps crashing

@klompie, I don't see a crash in your game.log.txt file - the file ends before a crash and just as the game is going to load your workshop mods. Three things you should try: 1) First, go to Steam and click 'verify integrity of game files" (right click on ETS2 in Steam library, select local files the...
by The Old Fart
14 Jul 2020 13:33
Forum: Help center - player to player
Topic: I have a problem with ets 2 1.37 and 1.36
Replies: 2
Views: 130

Re: I have a problem with ets 2 1.37 and 1.36

@dumyX123, there were no changes in 1.37 which would affect your headlights or wipers - it is entirely possible you have corrupted game files or perhaps mod conflicts. Verify your game files on Steam - right click ETS2 in game library, select properties, go to local files and then select verify inte...
by The Old Fart
14 Jul 2020 00:21
Forum: Technical Problems
Topic: Crash on approach to Las Vegas on US95
Replies: 5
Views: 278

Re: Crash on approach to Las Vegas on US95

Exactly, it can cause you to crash later in the game... Like when you approach a gas station.
by The Old Fart
13 Jul 2020 16:21
Forum: Feature Wishlist and Suggestions
Topic: Wishlists Megathread
Replies: 3264
Views: 322224

Re: Wishlists Megathread

Exactly, the AI seems 'confused' by the 4 way stop and mayhem results. Although it would be realistic to have some traffic lights out of service (perhaps a power failure?), I'm not sure we need more excuses for bad behaviour by the AI drivers!
by The Old Fart
13 Jul 2020 15:54
Forum: Technical Problems
Topic: Crash on approach to Las Vegas on US95
Replies: 5
Views: 278

Re: Crash on approach to Las Vegas on US95

@Adolf95, You might not own or drive those trucks but the mods are active on your profile. Here is a list of mods which may be causing issues: You are running several mods which do affect the map: "Real Advertisements", "Real Companies & Trailers Pack v1.9" and "ATS Real Logos Project". I don't thin...
by The Old Fart
13 Jul 2020 14:00
Forum: Bugs 1.38 (Open Beta)
Topic: Game crash at Ferry from Galati to Constanja
Replies: 10
Views: 327

Re: Game crash at Ferry from Galati to Constanja

stantonsr05, If you are now running without mods, and still get the error, it is possible that your profile still contains traces / fragments from removed mods (yes, this happens). Try the following: Verify the integrity of your game files on Steam so any missing or corrupted files are replaced. The...
by The Old Fart
12 Jul 2020 21:10
Forum: Traffic
Topic: ETS2 Real Traffic Density 1.37.a by Cip [update 06 May 2020]
Replies: 2184
Views: 322308

Re: ETS2 Real Traffic Density 1.37.a by Cip [update 06 May 2020]

cip, that's one thing I really like about your traffic mod - the variability of speed of AI vehicles. As in real life, I get slowpokes, heavy haulers struggling a bit, and some who move along right smartly. A nice 'real life' diversity of traffic flow which then naturally clumps up and then breaks a...
by The Old Fart
12 Jul 2020 21:06
Forum: General discussion about the game
Topic: FMOD Discussion [ATS]
Replies: 2119
Views: 128803

Re: FMOD Discussion [ATS]

@mackintosh, in the sound mod, in the def folder, there should be a def/vehicle/truck/truck.name folder for the truck you want to add sound to. If there is not then you need to add it. Then add an engine folder under the truck.name folder and copy the engine files from the truck mod to that folder. ...

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