Ah ok. Thank you for the Info!Madkine wrote: ↑12 Jun 2022 01:27 Blender 3.2 is not supported yet. viewtopic.php?t=176424&start=3100
Search found 17 matches
- 12 Jun 2022 18:23
- Forum: Blender Tools
- Topic: Problems after updating for version 3+
- Replies: 8
- Views: 1398
Re: Problems after updating for version 3+
- 11 Jun 2022 17:28
- Forum: Blender Tools
- Topic: Problems after updating for version 3+
- Replies: 8
- Views: 1398
Re: Problems after updating for version 3+
I tried the latest SCS Blender Tools (v2.3) for Blender 3.0+ with the latest Version 3.2 of Blender. But for some reason at least the dif.spec Shader doesn't shown the colors correctly in Blender Viewport. Downgrading to 3.1 helped. But would be nice if that could be investigated by the devs. If not...
- 11 Jun 2022 17:26
- Forum: Blender Tools
- Topic: Problems after updating for version 3+
- Replies: 8
- Views: 1398
Re: Problems after updating for version 3+
Have you also updated your SCS Blender Tools for Version 3.0+ ?
- 17 Apr 2022 23:24
- Forum: General discussion
- Topic: SCS Blender Tools
- Replies: 3411
- Views: 576419
Re: SCS Blender Tools
works perfectly without error on Blender 2.92, there is no need to update blender at all, nothing new in 3.0 that is worth it for us Geometry Nodes..... Asset Browser..... Of course there are quite new cool things up in Blender 3.0 and 3.1 So i really hope an SCS Blender Tools update will come...
- 03 Oct 2021 17:17
- Forum: Blender Tools
- Topic: Error when try to export custom Animation (Action)
- Replies: 1
- Views: 619
Re: Error when try to export custom Animation (Action)
Never mind! Problem solved!
For some reason when copying Action in Action Editor within Blender the keyframes wasn't copied. Therefore when try to export the copied Action, no keyframes for SCS Blender Tools were found.
For some reason when copying Action in Action Editor within Blender the keyframes wasn't copied. Therefore when try to export the copied Action, no keyframes for SCS Blender Tools were found.
- 03 Oct 2021 16:47
- Forum: Blender Tools
- Topic: Error when try to export custom Animation (Action)
- Replies: 1
- Views: 619
Error when try to export custom Animation (Action)
Hi! I made a partial custom animation based from an "idle" SCS-Animation. Went really good so far. But now when try to export the .pia file via SCS Blender Tools i get the following error.... http://www.pixeltrail.de/cloud/pia_export_error_01.jpg Anyone knows from what this error message c...
- 13 Sep 2021 00:49
- Forum: General discussion
- Topic: SCS Blender Tools
- Replies: 3411
- Views: 576419
Re: SCS Blender Tools
No joy there. In the Editor: https://i.imgur.com/VtadK7F.jpg (Graphics are set to full.) Blender: https://i.imgur.com/7eJmnFh.jpg (The cylinder inside the post is what I applied the shadow shader too.) Am I missing something obvious here? I usually assign the Shadow Material to an SCS-Part called &...
- 12 Jul 2021 20:14
- Forum: General discussion
- Topic: Missing Transparency + Specularity issue on Mesh
- Replies: 2
- Views: 1506
Re: Missing Transparency + Specularity issue on Mesh
You are great! .... That finally solved my problem!
- 12 Jul 2021 16:18
- Forum: General discussion
- Topic: Missing Transparency + Specularity issue on Mesh
- Replies: 2
- Views: 1506
Missing Transparency + Specularity issue on Mesh
Hi! :) Wanted to make an own prefab variant out of a SCS-"Balt"-Prefab. In the picture below the problem i got with my own version is illustrated. A transition mesh on the edge of the road doesn't behave like it should, eventhough i doesn't altered anything on the copied over SCS Material....
- 28 Jun 2021 15:29
- Forum: Blender Tools
- Topic: Blender SCS materials settings for greenhouses
- Replies: 1
- Views: 802
Re: Blender SCS materials settings for greenhouses
Hi, I'm trying to make greenhouse models in Blender, but struggling with the materials. Can anyone help? In SCS Materials, I might be using the wrong tint/opacity choosing the "glass" preset, but it gives me windows that are invisible. I think that's meant for truck windows. I think I mig...