Search found 8 matches

by Omenanraato
23 May 2020 07:14
Forum: Trucks
Topic: [REL] Next Generation Scania P G R S [v.2.5.4 - 30.12.2023 - SW Only]
Replies: 3582
Views: 1682366

Re: [REL] Next Generation Scania P G R S [v.2.1 - 19.05.2020]

sometruckguy123 wrote: 23 May 2020 03:45 Oh and also, when i opened up one of my scania trucks, the badge was missing.
Another problem for me is some old "realistic engine curves"-mod. This also cause crash and missing badges.
by Omenanraato
22 May 2020 08:23
Forum: Trucks
Topic: [REL] Next Generation Scania P G R S [v.2.5.4 - 30.12.2023 - SW Only]
Replies: 3582
Views: 1682366

Re: [REL] Next Generation Scania P G R S [v.2.1 - 19.05.2020]

Try disabling other Scania NG related mods and make sure you are running it under 1.37. It's my go to mod for NG Scanias and it works like a dream combined with many skins, addons like Kelsa bars, LED lamps, plates and stickers and whatnot. There are some minor compatibility issues with some other ...
by Omenanraato
21 May 2020 19:55
Forum: Trucks
Topic: [REL] Next Generation Scania P G R S [v.2.5.4 - 30.12.2023 - SW Only]
Replies: 3582
Views: 1682366

Re: [REL] Next Generation Scania P G R S [v.2.1 - 19.05.2020]

Do you have any tips on how to get it to work? Try disabling other Scania NG related mods and make sure you are running it under 1.37. It's my go to mod for NG Scanias and it works like a dream combined with many skins, addons like Kelsa bars, LED lamps, plates and stickers and whatnot. There are s...
by Omenanraato
21 May 2020 14:37
Forum: Trucks
Topic: [REL] Next Generation Scania P G R S [v.2.5.4 - 30.12.2023 - SW Only]
Replies: 3582
Views: 1682366

Re: [REL] Next Generation Scania P G R S [v.2.1 - 19.05.2020]

I have a game crash every time I try to buy a new Scania. Every car in this mod crashes the game when I change the engine. Front Badges crashes the game. I tried G_remove_missing_Accessories 1 command but it didn't help. Do you have any tips on how to get it to work?
by Omenanraato
03 Apr 2020 18:52
Forum: Modding Guides
Topic: Voice navigation 1.37 FMOD conversion
Replies: 39
Views: 22294

Re: Voice navigation 1.37 FMOD conversion

I am a complete idiot! I forgot to set the packaging method from winrar to "store". It defaults to "normal". Now works. So I worked all day with this with my own carelessness ...
by Omenanraato
03 Apr 2020 18:02
Forum: Modding Guides
Topic: Voice navigation 1.37 FMOD conversion
Replies: 39
Views: 22294

Re: Voice navigation 1.37 FMOD conversion

Now I did everything again and now the error message changed a bit 00:00:12.329 : <WARNING> Ignoring obsolete attribute 'pack_dir' of unit '.tomtom.pack' (of type 'voice_navigation_config'). 00:00:12.482 : Forcing sector data! 00:00:12.482 : Sector force started. 00:00:12.786 : Sector force finished...
by Omenanraato
03 Apr 2020 17:23
Forum: Modding Guides
Topic: Voice navigation 1.37 FMOD conversion
Replies: 39
Views: 22294

Re: Voice navigation 1.37 FMOD conversion

So I take it you replaced these files? Yes, but i also tried with your default audio files. So I don't think my audio files would be a problem. What does the ATS log show when you load the voice? It should display an error of sorts (tilde key in-game, it will probably be in red). You should not nee...
by Omenanraato
03 Apr 2020 13:35
Forum: Modding Guides
Topic: Voice navigation 1.37 FMOD conversion
Replies: 39
Views: 22294

Re: Voice navigation 1.37 FMOD conversion

I used your TonTom mod while learning. I recorded my own .oog-files for the navigator. I replaced the your TomTom audio files with my own files in the Data27 folder. I tested the mod in version 1.36 and my own navigator works. Then I did the conversion according to your instructions and yes I got th...

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