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by JustJames
27 Mar 2024 16:07
Forum: Maps
Topic: [REL][WIP] Project MidAtlantic 0.4.1
Replies: 205
Views: 104206

Re: [REL][WIP] Project MidAtlantic 0.4.1

This bug has been noted. Will be fixed in next file release.
by JustJames
22 Dec 2023 23:21
Forum: Maps
Topic: [REL][WIP] Project MidAtlantic 0.4.1
Replies: 205
Views: 104206

Re: [REL][WIP] Project MidAtlantic

NEW FILE RELEASE 0.4.1 is now OUT for 1.49! Here's what's new: - 1.49 compatibility - New C2C connections - Fixed I-26 connection - Fixed various crashes - Fixes issues with Project Michigan The following cities have been redone: - Richmond - Petersburg - Fredericksburg PMA Download ---> https://tr...
by JustJames
11 Nov 2023 18:43
Forum: Maps
Topic: [REL][WIP] Project MidAtlantic 0.4.1
Replies: 205
Views: 104206

Re: [REL][WIP] Project MidAtlantic

Taken from the PMA Discord, In honor of the one year anniversary of me working on Richmond. I am glad to say IT IS DONE and Removed - rule 2.3 I have decided for when I finish Fredericksburg then I will release a BRAND NEW C2C FILE! This will hopefully fix the billion of bugs currently in the super ...
by JustJames
26 Aug 2023 21:10
Forum: Maps
Topic: [REL][WIP] Project MidAtlantic 0.4.1
Replies: 205
Views: 104206

Re: [REL][WIP] Project MidAtlantic

A C2C file for 1.48 has been released on TruckyMods. The link is in the OG post.
by JustJames
16 Nov 2022 17:25
Forum: General discussion about the game
Topic: Texas Discussion Thread
Replies: 8969
Views: 871094

Re: Texas Discussion Thread

Played a bit of the Texas DLC and my one complaint MAP WISE which this complaint could go back to 2016 is the fact that SCS can’t make towns look run down. If Arkansas looks brand new and clean then I will be worried about the future in terms of the cities. Because no way that will slide when they m...
by JustJames
25 Sep 2022 15:15
Forum: Maps
Topic: [REL][WIP] Project MidAtlantic 0.4.1
Replies: 205
Views: 104206

Re: [REL][WIP] Project MidAtlantic

Just a quick update on PMA. 0.4 has come out with the C2C file which includes a ton of quality of life changes + a redone emporia



download it here --> https://truckymods.io/american-truck-si ... nav-builds
by JustJames
11 Jun 2022 04:04
Forum: Maps
Topic: [REL][WIP] Project MidAtlantic 0.4.1
Replies: 205
Views: 104206

Re: [REL][WIP] Project MidAtlantic

NEW FILE RELEASE 1.44 compatibility More mountains along I-81 Clearview on all signs from 0.2-0.3 map areas Fixed view distance in multiple areas Movers added on 0.2-0.3 cities Fixed crashing near Fredericksburg Fixed C2C Norfolk crashing Download here ----> https://truckymods.io/american-truck-simu...
by JustJames
24 Apr 2022 22:58
Forum: General discussion about the game
Topic: Base Map Rebuild (CA, NV, AZ) General Discussion Thread
Replies: 6847
Views: 863981

Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

SCS maps are better than any map modder as the map is optimzied better and the roads do not deivate from actual real life routes. Reforma roads zigzag not realistic at all and most routes are direct much as possible in realife. Rebuild is brought the qaulity up to recent map DLC like Colorado and W...
by JustJames
24 Apr 2022 22:47
Forum: General discussion about the game
Topic: ATS 1.44 Discussion
Replies: 821
Views: 97537

Re: ATS 1.44 Open Beta Discussion

If they would add just these things, the game would be already 1000 times better than the empty shell it is now. All we have is eyecandy and one map dlc after the other, but gameplay wise both ets2 and ats are still as shallow and empty as they were at launch. Not a single gameplay dlc or expansion...
by JustJames
23 Apr 2022 21:57
Forum: General discussion about the game
Topic: ATS 1.44 Discussion
Replies: 821
Views: 97537

Re: ATS 1.44 Open Beta Discussion

So I recently played the beta finally and I did not see any doghouse traffic signals? Did the Blog specifically say that it would be out in time for the 1.44 open beta or did SCS commit a oopsie and think that the one signal in Eureka is a "doghouse signal?"

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