Search found 25 matches
- 29 Jul 2022 22:08
- Forum: Maps
- Topic: [REL][WIP] Project MidAtlantic 0.4.1
- Replies: 205
- Views: 104769
Re: [REL][WIP] Project MidAtlantic
Vinnie: I've downloaded and will install v0.3.1.1 now. Thanks for the assistance.
- 28 Jul 2022 23:38
- Forum: Maps
- Topic: [REL][WIP] Project MidAtlantic 0.4.1
- Replies: 205
- Views: 104769
Re: [REL][WIP] Project MidAtlantic
I have PMA-C2C 0.3.1.scs. If there's a newer version please let me know. Is this version compatible with ATS 1.45? Thanks.
- 24 Jul 2022 18:50
- Forum: Maps
- Topic: [REL][WIP] Project MidAtlantic 0.4.1
- Replies: 205
- Views: 104769
Re: [REL][WIP] Project MidAtlantic
I was heading north into Fredricksburg when it crashed to desktop. Here's the last several lines of the log: 01:57:09.795 : <ERROR> Prefab terrain quad info mismatch detected! Try update the prefab item uid: 0x3BDE50CC41C00001 01:57:19.762 : <ERROR> [r_effect] Failed to create effect 'eut2.sky.over....
- 11 Jun 2022 17:19
- Forum: Maps
- Topic: [REL][WIP] Project MidAtlantic 0.4.1
- Replies: 205
- Views: 104769
Re: [REL][WIP] Project MidAtlantic
I had some crashes but following the recommended load order it now loads without issue but I'm not seeing the cities/roads for PMA and I saw on an earlier post that you have to complete a state first. Can someone confirm this and complete a state does this require driving through a state. Thanks in...
- 07 Jun 2022 16:20
- Forum: Maps
- Topic: [REL][WIP] Project MidAtlantic 0.4.1
- Replies: 205
- Views: 104769
Re: [REL][WIP] Project MidAtlantic
I had some crashes but following the recommended load order it now loads without issue but I'm not seeing the cities/roads for PMA and I saw on an earlier post that you have to complete a state first. Can someone confirm this and complete a state does this require driving through a state. Thanks in ...
- 25 May 2022 00:35
- Forum: Technical Problems
- Topic: SOLVED: The game can't see certain Steam mods
- Replies: 48
- Views: 5991
Re: The game can't see certain Steam mods
As of approx. 7:45 PM EST tonight both ATS and ETS2 are showing my affected mods as active, therefore the issue appears to be corrected.
- 24 May 2022 23:48
- Forum: Bugs 1.44
- Topic: Disappearing Mods From Steam Workshop [185573]
- Replies: 5
- Views: 753
Re: Disappearing Mods From Steam Workshop
As of this message, all of my mods in ATS and ETS2 are active. Here's hoping it's a permanent fix. Do we know what was the cause? Thanks.TruckerDog wrote: ↑24 May 2022 06:47 Thanks for your report. We're aware of this issue.
QA id: 185573
- 24 May 2022 14:35
- Forum: Technical Problems
- Topic: SOLVED: The game can't see certain Steam mods
- Replies: 48
- Views: 5991
Re: The game can't see certain Steam mods
I opened a ticket on Saturday with Steam and the reply stated that they don't support custom mods. I explained in detail the process to get the affected mods to work and pointed out that only mods subscribed via the Workshop area affected as those from outside sources (Modhub for example) remain sub...
- 26 Feb 2022 23:50
- Forum: Maps
- Topic: Ontario and Quebec Mar 08, 2024
- Replies: 416
- Views: 119262
Re: (WIP) Discover Ontario Feb 10, 2022
Hitman: That fix worked. Thank you.
- 26 Feb 2022 22:19
- Forum: Maps
- Topic: Ontario and Quebec Mar 08, 2024
- Replies: 416
- Views: 119262
Re: (WIP) Discover Ontario Feb 10, 2022
ATS crashes with the latest version of Discover Ontario. I've followed the load order as per here (https://forum.scssoft.com/viewtopic.php?t=292914). ATS crashes when I hit the ESC key after I've accepted a load. Until then I can press ESC without issue. I was in Toronto the first time and wondered ...