Search found 2699 matches
- 21 Jan 2021 18:46
- Forum: Others
- Topic: [REL] Daniels Random Events
- Replies: 255
- Views: 54317
Re: [REL] Daniels Random Events
I have been working on tweaking the 'narrow' accident scenes. As you can see in the screenshots below i have added lots more varieties of the police officers on scene. I am also trying out a different approach for generating the actual accident scene itself rather than creating the entire scene itse...
- 21 Jan 2021 08:53
- Forum: SCS Site
- Topic: SCS General Discussion Thread
- Replies: 2097
- Views: 126965
Re: SCS General Discussion Thread
It also looks like there is an ambulance in the picture.
Although there aren't any hospitals as delivery points in the games currently.
Although there aren't any hospitals as delivery points in the games currently.
- 21 Jan 2021 08:20
- Forum: SCS Site
- Topic: SCS General Discussion Thread
- Replies: 2097
- Views: 126965
Re: SCS General Discussion Thread
Hauling Hope. Sounds like doing deliveries of the covid vaccines.
- 17 Jan 2021 14:24
- Forum: Others
- Topic: [REL] Daniels Random Events
- Replies: 255
- Views: 54317
Re: [REL] Daniels Random Events
They do at the moment
will try to add more variety of them in soon.

- 17 Jan 2021 12:58
- Forum: Others
- Topic: [REL] Daniels Random Events
- Replies: 255
- Views: 54317
Re: [REL] Daniels Random Events
acrox999 Completely agreed that roadworks makes much more sense for closing a whole road. NARS Yes apologies for not including that stuff, realised soon after the release but seen as it was only a minor update i haven't bothered with releasing anew version with all of that included. I will try to r...
- 14 Jan 2021 21:25
- Forum: Others
- Topic: [WIP] Daniels Random Events
- Replies: 9
- Views: 1316
Re: [WIP] Daniels Random Events
As much as possible i am trying to recreate all of the events that are currently in my ETS2 random events mod in my upcoming ATS random events mod. Here are some more screenshots: https://i.imgur.com/i5eDekll.png https://i.imgur.com/mASuZvEl.png https://i.imgur.com/yYS5Djbl.png https://i.imgur.com/g...
- 13 Jan 2021 16:27
- Forum: Others
- Topic: [REL] Daniels Random Events
- Replies: 255
- Views: 54317
Re: [REL] Daniels Random Events
acrox999 Technically it is possible to combine them both however the reason i have released them as seperate mods and not as one is because there is no way to make the game only spawn the 'roadwork' cutscenes or only the 'accident' cutscenes when it spawns them. So the result would be something lik...
- 12 Jan 2021 18:21
- Forum: Others
- Topic: [REL] Daniels Random Events
- Replies: 255
- Views: 54317
Re: [REL] Daniels Random Events
xxroyalizexx Yes that is an event from my mod. That exact event should only be taking up half the road and you and the AI traffic should still be able to pass by moving slightly over to the side. In the future I would like to create better versions of this event that will make better use of the sho...
- 12 Jan 2021 08:13
- Forum: Others
- Topic: [REL] Daniels Random Events
- Replies: 255
- Views: 54317
Re: [REL] Daniels Random Events
KasiusJP that makes more sense now thank you for explaining and posting that example picture. Unfortunately that it is not possible currently and also wouldnt make sense as the 'events' are randomly spawned in front of you as you are driving along, so for example the game does not know that there a...
- 11 Jan 2021 10:45
- Forum: Others
- Topic: [REL] Daniels Random Events
- Replies: 255
- Views: 54317
Re: [REL] Daniels Random Events
@KasiusJP im sorry but I dont understand what you are trying to say. I assume you are referring to the "Route Advisor" that shows you the map whilst you are driving? However I dont understand what you mean by the "road repair" icons?