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by MLH82
24 Apr 2024 19:12
Forum: General discussion about the game
Topic: ATS 1.50 Update Experimental Beta Discussion
Replies: 833
Views: 159552

Re: ATS 1.50 Update Experimental Beta Discussion

Thats why its called a bug, it are some leftover files from a depot we forgot to remove in the current version. It's also why mods aren't intended to be used during a Beta, because they can cause new issues.

We have it fixed and update the mod as soon as the Beta is over and 1.50 is released.
by MLH82
19 Apr 2024 14:35
Forum: General discussion about the game
Topic: ATS 1.50 Update Experimental Beta Discussion
Replies: 833
Views: 159552

Re: ATS 1.50 Update Experimental Beta Discussion

Just did a quick search in this thread and I don't believe it's mentioned yet. With the Cali rework we got another new car dealer company. But of course it uses the exact same prefab as all other cardealers we already had. Only the colours are different. I don't get it, why creating so much diversi...
by MLH82
18 Apr 2024 18:34
Forum: General discussion about the game
Topic: ATS 1.50 Update Experimental Beta Discussion
Replies: 833
Views: 159552

Re: ATS 1.50 Update Experimental Beta Discussion

Just did a quick search in this thread and I don't believe it's mentioned yet. With the Cali rework we got another new car dealer company. But of course it uses the exact same prefab as all other cardealers we already had. Only the colours are different. I don't get it, why creating so much diversit...
by MLH82
14 Apr 2024 07:30
Forum: Bugs 1.49
Topic: Weigh Station not working - US-6, Utah
Replies: 7
Views: 672

Re: Weigh Station not working - US-6, Utah

Thats not relevant. The game asked him to stop there, so it should be working. The game didn't ask them. I passed by the station in game several times. It is deactivated. As much as it is IRL. Its litterally the first sentence of the bugreport that he is being asked to stop. Its a bug either way; o...
by MLH82
14 Apr 2024 06:15
Forum: Bugs 1.49
Topic: Weigh Station not working - US-6, Utah
Replies: 7
Views: 672

Re: Weigh Station not working - US-6, Utah

Thats not relevant. The game asked him to stop there, so it should be working.
by MLH82
12 Apr 2024 17:47
Forum: General discussion about the game
Topic: ATS 1.50 Update Experimental Beta Discussion
Replies: 833
Views: 159552

Re: ATS 1.50 Update Experimental Beta Discussion

There was no update for this first Experimental Beta, you have to wait for the texture headers fix in the future one(s). The extractor and packer downloads were just updated with version which should fix the dds header. grimes have you re-downloaded the new extractor? They updated that one late las...
by MLH82
11 Apr 2024 20:21
Forum: General discussion about the game
Topic: ATS 1.50 Update Experimental Beta Discussion
Replies: 833
Views: 159552

Re: ATS 1.50 Update Experimental Beta Discussion

To my findings, .mat isnt always necesarry. As long as you dont want change the way the texture in show (wrap, clamp, mirrored).

Fixed my mod by only adding .tobj files, those seems absolute necesarry now.
by MLH82
11 Apr 2024 18:14
Forum: General discussion about the game
Topic: ATS 1.50 Update Experimental Beta Discussion
Replies: 833
Views: 159552

Re: ATS 1.50 Update Experimental Beta Discussion

You are in the ATS thread now.

ETS2 thread -> viewtopic.php?t=328575
by MLH82
10 Apr 2024 12:39
Forum: General discussion about the game
Topic: ATS 1.50 Update Experimental Beta Discussion
Replies: 833
Views: 159552

Re: ATS 1.50 Update Experimental Beta Discussion

Someone suggested that you now need the NVIDIA Texture Tools Exporter plugin to open dds files, is that right? I tried to download it from the Nvidia website but I had to create an account, then give some details but they still wouldn't let me download it unless I joined one of their developer prog...
by MLH82
10 Apr 2024 12:27
Forum: General discussion about the game
Topic: ATS 1.50 Update Experimental Beta Discussion
Replies: 833
Views: 159552

Re: ATS 1.50 Update Experimental Beta Discussion

Someone suggested that you now need the NVIDIA Texture Tools Exporter plugin to open dds files, is that right? I tried to download it from the Nvidia website but I had to create an account, then give some details but they still wouldn't let me download it unless I joined one of their developer prog...

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