Thats why its called a bug, it are some leftover files from a depot we forgot to remove in the current version. It's also why mods aren't intended to be used during a Beta, because they can cause new issues.
We have it fixed and update the mod as soon as the Beta is over and 1.50 is released.
Search found 332 matches
- 24 Apr 2024 19:12
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 833
- Views: 159552
- 19 Apr 2024 14:35
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 833
- Views: 159552
Re: ATS 1.50 Update Experimental Beta Discussion
Just did a quick search in this thread and I don't believe it's mentioned yet. With the Cali rework we got another new car dealer company. But of course it uses the exact same prefab as all other cardealers we already had. Only the colours are different. I don't get it, why creating so much diversi...
- 18 Apr 2024 18:34
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 833
- Views: 159552
Re: ATS 1.50 Update Experimental Beta Discussion
Just did a quick search in this thread and I don't believe it's mentioned yet. With the Cali rework we got another new car dealer company. But of course it uses the exact same prefab as all other cardealers we already had. Only the colours are different. I don't get it, why creating so much diversit...
- 14 Apr 2024 07:30
- Forum: Bugs 1.49
- Topic: Weigh Station not working - US-6, Utah
- Replies: 7
- Views: 672
Re: Weigh Station not working - US-6, Utah
Thats not relevant. The game asked him to stop there, so it should be working. The game didn't ask them. I passed by the station in game several times. It is deactivated. As much as it is IRL. Its litterally the first sentence of the bugreport that he is being asked to stop. Its a bug either way; o...
- 14 Apr 2024 06:15
- Forum: Bugs 1.49
- Topic: Weigh Station not working - US-6, Utah
- Replies: 7
- Views: 672
Re: Weigh Station not working - US-6, Utah
Thats not relevant. The game asked him to stop there, so it should be working.
- 12 Apr 2024 17:47
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 833
- Views: 159552
Re: ATS 1.50 Update Experimental Beta Discussion
There was no update for this first Experimental Beta, you have to wait for the texture headers fix in the future one(s). The extractor and packer downloads were just updated with version which should fix the dds header. grimes have you re-downloaded the new extractor? They updated that one late las...
- 11 Apr 2024 20:21
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 833
- Views: 159552
Re: ATS 1.50 Update Experimental Beta Discussion
To my findings, .mat isnt always necesarry. As long as you dont want change the way the texture in show (wrap, clamp, mirrored).
Fixed my mod by only adding .tobj files, those seems absolute necesarry now.
Fixed my mod by only adding .tobj files, those seems absolute necesarry now.
- 11 Apr 2024 18:14
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 833
- Views: 159552
- 10 Apr 2024 12:39
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 833
- Views: 159552
Re: ATS 1.50 Update Experimental Beta Discussion
Someone suggested that you now need the NVIDIA Texture Tools Exporter plugin to open dds files, is that right? I tried to download it from the Nvidia website but I had to create an account, then give some details but they still wouldn't let me download it unless I joined one of their developer prog...
- 10 Apr 2024 12:27
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 833
- Views: 159552
Re: ATS 1.50 Update Experimental Beta Discussion
Someone suggested that you now need the NVIDIA Texture Tools Exporter plugin to open dds files, is that right? I tried to download it from the Nvidia website but I had to create an account, then give some details but they still wouldn't let me download it unless I joined one of their developer prog...