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by 116808apd
10 Feb 2021 18:33
Forum: Bugs 1.40 (Open Beta)
Topic: New map save system causes unnecessary issues/is broken.
Replies: 1
Views: 239

Re: New map save system causes unnecessary issues/is broken.

Latest open beta now has the

Code: Select all

-no_user_map_mount
option to disable this behaviour. Thank you very much for adding this so quickly! Everything looks to be working perfectly again.
by 116808apd
08 Feb 2021 19:57
Forum: Bugs 1.40 (Open Beta)
Topic: New map save system causes unnecessary issues/is broken.
Replies: 1
Views: 239

New map save system causes unnecessary issues/is broken.

With the new 1.40 OB SCS has changed the way the editor exports the saved files. This used to be in base, which changed to base_map last version which has now changed to user_map. Not only that changed, it now also dumps these files in the mod folder. This same folder will also read these files when...
by 116808apd
01 Apr 2019 18:03
Forum: American Truck Simulator
Topic: British Columbia pre research tips
Replies: 15
Views: 898

Re: British Columbia pre research tips

Nice ideas, but I know from experience that this will never fit.
by 116808apd
27 Mar 2018 15:02
Forum: Others
Topic: Automat application.
Replies: 15
Views: 4589

Re: Automat application.

I know, this topic has been dead for a very long time. My time is like the Dutch weather, always letting me down. Anyways I decided to pick up the project again. I have started with some major changes, one of which is the programming language :P This time I can offer a better UI as well. So far I ha...
by 116808apd
01 Jan 2018 12:03
Forum: Maps
Topic: [REL] RusMap v2.3.1 [1.39.x] [upd: 28.11.20]
Replies: 753
Views: 322207

Re: [REL] RusMap v1.8 [1.30.x] [upd: 19.12.17]

@Evil_Jason

It's a bug caused by ProMods. We are aware of the issue and it will be fixed in our next update.
by 116808apd
29 Dec 2016 16:10
Forum: Others
Topic: Automat application.
Replies: 15
Views: 4589

Re: Automat application.

just saying, don't want to burst your bubble :? Exactly the concerns I had with that plan. I mean the zip of all the automats was only 8mb. So it's not really a concern, the amount/size of the automat files. Hence why I started with the essence first, getting material files and collecting them. @Re...
by 116808apd
29 Dec 2016 09:17
Forum: Others
Topic: Automat application.
Replies: 15
Views: 4589

Re: Automat application.

Thanks for the feedback. Let me anwser some of the questions: Just to be sure: is the mod extracted, or its content? In other words, is it a zip archive or a bunch of folders and files? Yes extracted, for now. The application needs to run in the base of your extracted mod. Right now it's also possib...
by 116808apd
28 Dec 2016 16:47
Forum: Others
Topic: Automat application.
Replies: 15
Views: 4589

Automat application.

Hopefully this is the right place for this topic, if not the moderators will hopefully move it to a better location. As some of you might know, the ProMods server was severely attacked by hackers this Christmas. With our systems down I decided to work on something completely different. Something tha...
by 116808apd
12 Oct 2016 21:13
Forum: Modding Guides
Topic: ATS mapping manual
Replies: 31
Views: 8662

Re: ATS mapping manual

Good list. I haven't made a chapter about all the hotkeys yet. Maybe not a bad idea to have one chapter that covers them all. As for the images, they display the different selection states of the . key. I noticed that they are a bit unclear. Will fix that in the next version and create a better exam...
by 116808apd
12 Oct 2016 15:13
Forum: Modding Guides
Topic: ATS mapping manual
Replies: 31
Views: 8662

Re: ATS mapping manual

Some of the suggested items are already featured in the manual. Next version I will talk more about rotating nodes and creating overpasses. Probably will demonstrate it by building a highway. Other items I will plan on featuring in the next version are creating a new country/state and adding a city ...

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