Search found 521 matches

by tinusman
15 Oct 2020 08:21
Forum: Help center - player to player
Topic: AI vehicles variants
Replies: 13
Views: 452

Re: AI vehicles variants

Not sure if it is that importent where to put that line , but just above @include "drivers_generic.sui" will do. back in game: getting your mod in game; One`s you made your changes , it is time to make a mod. though it is possible to just put your def folder in the mod_folder. you better make .scs o...
by tinusman
14 Oct 2020 10:00
Forum: Help center - player to player
Topic: AI vehicles variants
Replies: 13
Views: 452

Re: AI vehicles variants

cadenysd Only scs files of game needs scs_extractor.exe For mod`s use a pack/unpack prog. like winrar.. Madkine As it was mentioned ^^^: " it is posible to just put your def folder in the mod_folder. most likely : make a .scs or .zip file with re_reconizable name of your choise.zip" only def folder ...
by tinusman
13 Oct 2020 17:44
Forum: Help center - player to player
Topic: AI vehicles variants
Replies: 13
Views: 452

Re: AI vehicles variants

cadenysd AI-Truck`s are not in the country files like ai-cars are. (def/country/`sertanland`/traffic.sii) so I ques the way to do is a kind of, like mentioned above. as you are new to modding, First extract de def.scs file in a map of your choce. (use scs_extractor.exe) The def.scs can be found wher...
by tinusman
13 Oct 2020 11:53
Forum: Help center - player to player
Topic: AI vehicles variants
Replies: 13
Views: 452

Re: AI vehicles variants

ad the line
above the line
allow_parked: false
spawn_ratio: 0.x
x is a number , try til it fit`s your liking

other wise: yes you`ll have to set it for every country
by tinusman
13 Oct 2020 11:05
Forum: Help center - player to player
Topic: AI vehicles variants
Replies: 13
Views: 452

Re: AI vehicles variants

if you only want different wheels on the same traffic car? Then goto def/vehicle/ai/xxx1.sii open that file and copy it`s hole contend, paste it below the last braked } , in that file. then only change the lines, (in the new copied) the traffic.xxx1 to traffic.xxx2 and all the accessories[]: xxx1.ch...
by tinusman
29 Sep 2020 15:38
Forum: Help center - player to player
Topic: Blinker flare, that works in blinker_off-time
Replies: 1
Views: 115

Blinker flare, that works in blinker_off-time

Hello, Can anybody say, if it`s possible to create a blinker Flares for left_ and right_blinker, that ONLY works when the blinker-time is off. so they can be used beside the normal blinker_flare I`m creating an ai vehicle, that has 2 blinkers, in front and back of each side of the vehicle, the top o...
by tinusman
22 Sep 2020 11:01
Forum: Screenshots
Topic: Show your truck! [ETS2]
Replies: 15913
Views: 953681

Re: Show your truck! [ETS2]

Nice screens Snorre.👍👌
by tinusman
16 Sep 2020 11:24
Forum: Help center - player to player
Topic: External camera view (key 2)
Replies: 2
Views: 113

Re: External camera view (key 2)

Hi Pengu

I made a mod, long time a go and it still works, special usefull for long trailers.
link: https://sharemods.com/pi8o4wp7p4ex/zzzz ... d.scs.html

have fun
by tinusman
10 Sep 2020 16:39
Forum: Screenshots
Topic: Show your Classic Trucks
Replies: 297
Views: 12527

Re: Show your Classic Trucks

thank you, The Old Fart
No,😎 because lack of sound samples, and my wive is more busy with knitting,
just picked scs ai sound,
by tinusman
10 Sep 2020 10:43
Forum: Screenshots
Topic: Show your Classic Trucks
Replies: 297
Views: 12527

Re: Show your Classic Trucks

Thank you Snorre.

Image

and after retopologies and ao bake and tweak,
I`m more satisfied with that Daf 2600 and Fiat(ai)
Image

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