Search found 2463 matches
- 25 Apr 2024 10:19
- Forum: Offtopic and other voices
- Topic: SCS General Discussion Thread
- Replies: 40108
- Views: 4500667
Re: SCS General Discussion Thread
Can't tell if it was the right choice cuz the FH ain't there yet
- 24 Apr 2024 15:13
- Forum: Offtopic and other voices
- Topic: SCS General Discussion Thread
- Replies: 40108
- Views: 4500667
Re: SCS General Discussion Thread
Not until they change all the loading spots for grain and whatnot.
- 24 Apr 2024 09:24
- Forum: Feature Wishlist and Suggestions
- Topic: Ability to restrict Jobs/routes to a single state or states.
- Replies: 1
- Views: 119
Re: Ability to restrict Jobs/routes to a single state or states.
About that second point, omitting the fact that it's gonna be hard to drive only through Idaho, Cali and NM without driving through Oregon/Nevada and Arizona; you know you can manually set the route you want to take?
- 23 Apr 2024 17:51
- Forum: General discussion about the game
- Topic: Greece Expansion Discussion
- Replies: 488
- Views: 133043
Re: Greece Expansion Discussion
Well since there's no real places to look at, see y'all in a month when next post arrives.
- 23 Apr 2024 17:30
- Forum: Offtopic and other voices
- Topic: SCS General Discussion Thread
- Replies: 40108
- Views: 4500667
Re: SCS General Discussion Thread
That's more than Colossal Order created for their Beach asset pack (they claimed it was 60 but in reality it was about 20) for $10 (now free, still unavailable)created over 150 brand-new Greek buildings, each one a unique gem in its own right.
- 23 Apr 2024 12:50
- Forum: Bugs 1.50 (Experimental Beta)
- Topic: [Switzerland] A13 Pian San Giacomo error intersection [241753]
- Replies: 2
- Views: 713
Re: [Switzerland] A13 Pian San Giacomo error intersection [241753]
I'm saving this to see if it ever changes.
I doubt it since map teams do use a lot of creative freedom (turn lanes, anyone?), but if it does, my hope for fixed Belgrade entrance won't be lost.
I doubt it since map teams do use a lot of creative freedom (turn lanes, anyone?), but if it does, my hope for fixed Belgrade entrance won't be lost.
- 23 Apr 2024 11:32
- Forum: General discussion about the game
- Topic: ETS2 1.50 Update Experimental Beta discussion
- Replies: 424
- Views: 83442
Re: ETS2 1.50 Update Experimental Beta discussion
How would you name such things in a way that's understandable to average beta user? Sometimes it's just a dozen things in code that don't make a noticeable difference.
- 23 Apr 2024 10:38
- Forum: Offtopic and other voices
- Topic: SCS General Discussion Thread
- Replies: 40108
- Views: 4500667
Re: SCS General Discussion Thread
3rd or not, at 1080p screen a 512px texture would have to take half of the screen to notice separate pixels.
- 23 Apr 2024 09:31
- Forum: General discussion about the game
- Topic: ETS2 1.50 Update Experimental Beta discussion
- Replies: 424
- Views: 83442
Re: ETS2 1.50 Update Experimental Beta discussion
They may just drop two different builds week after week and gather data from each, then compare. The beta ain't concluding any time soon anyway.
- 23 Apr 2024 09:25
- Forum: Offtopic and other voices
- Topic: SCS General Discussion Thread
- Replies: 40108
- Views: 4500667
Re: SCS General Discussion Thread
Oh the merc isn't even half as bad as certain vehicle which name is starting with I and ending with veco. https://static.wikia.nocookie.net/euro-truck-simulator-2/images/4/4b/Iveco_Stralis_inteior_standard.png/revision/latest/scale-to-width-down/1000?cb=20160811171341 The whole console is a flat tex...