Search found 165 matches

by Lolsmurf
16 Nov 2022 09:10
Forum: Feature Wishlists and Suggestions
Topic: Iberia DLC inaccuracies and mistakes on signs and layout
Replies: 37
Views: 6419

Re: Iberia DLC inaccuracies and mistakes on signs and layout

1 year and a half later and not one single thing has been picked up or fixed from the long list of issues and inaccuracies we reported here. Still wrong, signs, empty places and roads and lines misaligned. I believe it would take 1 SCS map dev 1 day to fix these things, or maybe just 1/2 day. So fa...
by Lolsmurf
09 Nov 2022 14:08
Forum: General discussion about the game
Topic: Texas Discussion Thread
Replies: 8969
Views: 875393

Re: Texas Discussion Thread

You haven't changed a bit. Time for me to leave this cesspool of a forum behind again lol, goddamn... :D
by Lolsmurf
09 Nov 2022 14:01
Forum: General discussion about the game
Topic: Texas Discussion Thread
Replies: 8969
Views: 875393

Re: Texas Discussion Thread

He is also part of Reforma guys so he is going to pick apart any map SCS does. Reforma does things better in their opinion guys. So take their opinion just as he said, opinion. They already mapped West Texas. So unless they build all of Texas for themselves, they will have to buy Texas in order to ...
by Lolsmurf
09 Nov 2022 12:21
Forum: General discussion about the game
Topic: Texas Discussion Thread
Replies: 8969
Views: 875393

Re: Texas Discussion Thread

@Lolsmurf  It's just not reasonable to expect a 1:1 rendition of the world in ATS. Not expecting that, but at least for it to look a bit like IRL would help. If you leave out tollroads, 5 or 6 lane freeways, busy freeways in cities, correct signs,... then I wonder what the difference is between thi...
by Lolsmurf
09 Nov 2022 11:51
Forum: Feature Wishlists and Suggestions
Topic: Iberia DLC inaccuracies and mistakes on signs and layout
Replies: 37
Views: 6419

Re: Iberia DLC inaccuracies and mistakes on signs and layout

1 year and a half later and not one single thing has been picked up or fixed from the long list of issues and inaccuracies we reported here. Still wrong, signs, empty places and roads and lines misaligned. I believe it would take 1 SCS map dev 1 day to fix these things, or maybe just 1/2 day. So far...
by Lolsmurf
09 Nov 2022 10:57
Forum: General discussion about the game
Topic: Texas Discussion Thread
Replies: 8969
Views: 875393

Re: Texas Discussion Thread

After having seen some videos from Texas I must say this will be another DLC I will not buy, time for SCS to step up their game on many other aspects because even the mapping is becoming lousy. Outside cities it is still OK to very well done, apart for some mistakes on signs. The freeways that are g...
by Lolsmurf
01 May 2022 18:20
Forum: General discussion about the game
Topic: Printable Road Atlas of ATS with all current towns, roads and landmarks - 1.49 - WIP
Replies: 135
Views: 65989

Re: Printable Road Atlas of ATS with all current towns, roads and landmarks - 1.43 - WIP

Hello SenseFM, just passing by to say thank you for making this. This has been on my request list for a long time and seeing someone make it with such level of detail and love is amazing. I wish scs would have a game map like this, as it contains crucial information for gamers that drive without GPS...
by Lolsmurf
24 Apr 2022 20:30
Forum: General discussion about the game
Topic: ATS 1.44 Discussion
Replies: 821
Views: 97961

Re: ATS 1.44 Open Beta Discussion

Great to see more and more players asking for more than just another map dlc. I already gave up hope to be honest in seeing any gameplay update or dlc from scs. Not the first time the community manager or a dev post they read our feedback and will use it, we have been told the same story for years n...
by Lolsmurf
12 Oct 2021 14:22
Forum: Others
Topic: [REL] Daniels ATS Random Events
Replies: 499
Views: 225889

Re: [REL] Daniels Random Events

I would replace those ETS/european barriers with the USA ones that look like this: https://www.mlive.com/resizer/oHHfZIkIy ... ZEGANQ.JPG
by Lolsmurf
05 Oct 2021 09:52
Forum: Others
Topic: [REL] Daniels ATS Random Events
Replies: 499
Views: 225889

Re: [REL] Daniels Random Events

Hi @Lolsmurf It is certainly possible for me to extend the distance of the signage before the event however the problem with doing this is that it would increase the amount of space required for the event and because events can't generate across junctions/roundabouts etc this would limit the amount...

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