Search found 7079 matches
- 19 Apr 2024 18:42
- Forum: Offtopic and other voices
- Topic: SCS General Discussion Thread
- Replies: 39996
- Views: 4449220
Re: SCS General Discussion Thread
4000 free, "totally random" forum bans giveaway
- 19 Apr 2024 18:35
- Forum: General discussion about the game
- Topic: International Trucks Discussion Thread
- Replies: 2388
- Views: 262146
Re: International Trucks Discussion Thread
You may report it, of course, though "lack of options" isn't considered a bug. Otherwise the Lonestar would have gotten a lot more changes, than just the interior.
- 12 Apr 2024 17:10
- Forum: General discussion
- Topic: SCS Blender Tools
- Replies: 3411
- Views: 576416
Re: SCS Blender Tools
No idea. Haven't tried anything in ETS2.
- 12 Apr 2024 17:07
- Forum: General discussion about the game
- Topic: International Trucks Discussion Thread
- Replies: 2388
- Views: 262146
- 11 Apr 2024 20:28
- Forum: General discussion
- Topic: SCS Blender Tools
- Replies: 3411
- Views: 576416
Re: SCS Blender Tools
I tried that 2 days ago and converterpixwrapper wasn't able to even open it As I said, you need to extract it and then repack it, into a new .zip file, if you want to use the wrapper. (although, once you have it extracted, you might as well use the regular PIX converter instead) Not the most subtle...
- 11 Apr 2024 09:57
- Forum: General discussion
- Topic: SCS Blender Tools
- Replies: 3411
- Views: 576416
Re: SCS Blender Tools
For those trying the ATS 1.50 Experimental Beta, has anyone managed to import anything into Blender (3.6) with the ConverterPIXWrapper tool? Mine can't even recognize anything inside the base.scs, i already updated the Conversion Tools to 2.17 and still doesn't work, what am i doing wrong? (and yes...
- 09 Apr 2024 15:58
- Forum: Bugs 1.50 (Experimental Beta)
- Topic: [International LT S13] No arrows in "Diamond" interior [FIXED]
- Replies: 1
- Views: 386
Re: [International LT S13] No arrows in "Diamond" interior.
This is already fixed in internal builds and should come with one of the updates in the near future, but thanks for reporting
- 09 Apr 2024 15:15
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 749
- Views: 134639
Re: ATS 1.50 Update Experimental Beta Discussion
No thanks. As I said in my previous post I don't really care about that scammer's work anymore. Unless of course you want to get banned from the forum, for promoting paid mod, then by all means, please do post the comparison.
- 09 Apr 2024 14:52
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 749
- Views: 134639
Re: ATS 1.50 Update Experimental Beta Discussion
Wolfi, I'd like to say that what you've said is not true. I never had to disable anything while using snowymoon's TAA mod. That doesn't mean however that I'm not glad SCS stepped up. We can now kiss goodbye greed. Really? Weird.. I thought, at least "disable SMAA" was a hard requirement f...
- 09 Apr 2024 14:39
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 749
- Views: 134639
Re: ATS 1.50 Update Experimental Beta Discussion
Hello there! Who has already tested TAA anti-aliasing in ATS? Does it now look as perfect as from the snowy moon? It looks better. Because that "mod" forced you to disable multiple graphics options, in order for it to work. SCS implementation allows you to have all those options on and ev...