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by Wolfi
19 Apr 2024 18:42
Forum: Offtopic and other voices
Topic: SCS General Discussion Thread
Replies: 39996
Views: 4448991

Re: SCS General Discussion Thread

4000 free, "totally random" forum bans giveaway 😎
by Wolfi
19 Apr 2024 18:35
Forum: General discussion about the game
Topic: International Trucks Discussion Thread
Replies: 2388
Views: 262140

Re: International Trucks Discussion Thread

You may report it, of course, though "lack of options" isn't considered a bug. Otherwise the Lonestar would have gotten a lot more changes, than just the interior.
by Wolfi
12 Apr 2024 17:10
Forum: General discussion
Topic: SCS Blender Tools
Replies: 3411
Views: 576387

Re: SCS Blender Tools

No idea. Haven't tried anything in ETS2.
by Wolfi
12 Apr 2024 17:07
Forum: General discussion about the game
Topic: International Trucks Discussion Thread
Replies: 2388
Views: 262140

Re: International Trucks Discussion Thread

harishw8r wrote: 12 Apr 2024 15:02 Means we can expect it in future? ;)
Only if you don't overhype and create overblown false expectations :P
by Wolfi
11 Apr 2024 20:28
Forum: General discussion
Topic: SCS Blender Tools
Replies: 3411
Views: 576387

Re: SCS Blender Tools

I tried that 2 days ago and converterpixwrapper wasn't able to even open it As I said, you need to extract it and then repack it, into a new .zip file, if you want to use the wrapper. (although, once you have it extracted, you might as well use the regular PIX converter instead) Not the most subtle...
by Wolfi
11 Apr 2024 09:57
Forum: General discussion
Topic: SCS Blender Tools
Replies: 3411
Views: 576387

Re: SCS Blender Tools

For those trying the ATS 1.50 Experimental Beta, has anyone managed to import anything into Blender (3.6) with the ConverterPIXWrapper tool? Mine can't even recognize anything inside the base.scs, i already updated the Conversion Tools to 2.17 and still doesn't work, what am i doing wrong? (and yes...
by Wolfi
09 Apr 2024 15:58
Forum: Bugs 1.50 (Experimental Beta)
Topic: [International LT S13] No arrows in "Diamond" interior [FIXED]
Replies: 1
Views: 386

Re: [International LT S13] No arrows in "Diamond" interior.

This is already fixed in internal builds and should come with one of the updates in the near future, but thanks for reporting :)
by Wolfi
09 Apr 2024 15:15
Forum: General discussion about the game
Topic: ATS 1.50 Update Experimental Beta Discussion
Replies: 749
Views: 134568

Re: ATS 1.50 Update Experimental Beta Discussion

TheTiger wrote: 09 Apr 2024 15:06 Do you want me to take a test with that plugin also? :)
No thanks. As I said in my previous post I don't really care about that scammer's work anymore. Unless of course you want to get banned from the forum, for promoting paid mod, then by all means, please do post the comparison.
by Wolfi
09 Apr 2024 14:52
Forum: General discussion about the game
Topic: ATS 1.50 Update Experimental Beta Discussion
Replies: 749
Views: 134568

Re: ATS 1.50 Update Experimental Beta Discussion

Wolfi, I'd like to say that what you've said is not true. I never had to disable anything while using snowymoon's TAA mod. That doesn't mean however that I'm not glad SCS stepped up. We can now kiss goodbye greed. Really? Weird.. I thought, at least "disable SMAA" was a hard requirement f...
by Wolfi
09 Apr 2024 14:39
Forum: General discussion about the game
Topic: ATS 1.50 Update Experimental Beta Discussion
Replies: 749
Views: 134568

Re: ATS 1.50 Update Experimental Beta Discussion

Hello there! Who has already tested TAA anti-aliasing in ATS? Does it now look as perfect as from the snowy moon? It looks better. Because that "mod" forced you to disable multiple graphics options, in order for it to work. SCS implementation allows you to have all those options on and ev...

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