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by Fae
12 Mar 2024 21:53
Forum: Trailers
Topic: [REL] Faelandaea’s Trailer Pack 1 - Hyundai, Great Dane & Utility
Replies: 60
Views: 22357

Re: [REL] Faelandaea’s Trailer Pack 1 - Hyundai, Great Dane & Utility

Pleased to meet you, Sir! I hope you keep the rubber side down out there. Hehe. He isn’t missing much of Denver. It’s just a huge construction zone any more.
by Fae
12 Feb 2024 05:11
Forum: Trailers
Topic: [REL] Faelandaea’s Trailer Pack 1 - Hyundai, Great Dane & Utility
Replies: 60
Views: 22357

Re: [REL] Faelandaea’s Trailer Pack 1 - Hyundai, Great Dane & Utility

Thank you both. That means a lot. :) Mainly it was accessories and customization I was working on adding. Hopefully over Summer after I graduate I can get to those. :)
by Fae
10 Feb 2024 14:53
Forum: Trailers
Topic: [REL] Faelandaea’s Trailer Pack 1 - Hyundai, Great Dane & Utility
Replies: 60
Views: 22357

Re: [REL] Faelandaea’s Trailer Pack 1 - Hyundai, Great Dane & Utility

Hello, everyone. I wanted to get this typed up and sent out as it has been far too long since I have said anything about my trailer mod or the progress on it. In December, I ended up deciding with the school I am attending to basically double down on the number of classes I am taking in the hopes of...
by Fae
31 Jan 2024 12:38
Forum: Trailers
Topic: [REL] Faelandaea’s Trailer Pack 1 - Hyundai, Great Dane & Utility
Replies: 60
Views: 22357

Re: [REL] Faelandaea’s Trailer Pack 1 - Hyundai, Great Dane & Utility

Hoosiertrucker , I apologize for the delayed reply. Not sure why I never got a notification for my thread. Twin is correct, though. In order for me to focus on the physical modeling and updates I just included factory skins or a couple of leasing companies so you can role-play a typical owner/op wh...
by Fae
07 Jan 2024 13:06
Forum: Trailers
Topic: [REL] Faelandaea’s Trailer Pack 1 - Hyundai, Great Dane & Utility
Replies: 60
Views: 22357

Re: [REL] Faelandaea’s Trailer Pack 1 - Hyundai, Great Dane & Utility

I apologize as I have been focused on real life over the holidays. I can't seem to reproduce the mudflap issue, either, but I'll try to have a deep dive into the def files for the Utility and her mudflaps later on today to see if I can find something amiss.
by Fae
28 Nov 2023 04:17
Forum: General discussion about the game
Topic: Kansas Discussion Thread
Replies: 2527
Views: 553296

Re: Kansas Discussion Thread

Special Transport is capped at 40mph iirc. On the highway, it could at least me 60mph. There is a mod that removes it but I'd rather not go that around. Heck even 50mph works. OH!!!!! Okay!!! I was so lost. I suppose giving players an option for speeds could be good for the game, though in real lif...
by Fae
28 Nov 2023 04:14
Forum: Skins
Topic: Skinners Resources
Replies: 250
Views: 107892

Re: Skinners Resources

PM Sent :)
by Fae
27 Nov 2023 01:51
Forum: Skins
Topic: Skinners Resources
Replies: 250
Views: 107892

Re: Skinners Resources

I’m not sure if it is by design or not but Colorado’s IFTA doesn’t look like it does in your pack. I made a hand-made template using photos I took of the IFTA stickers on my truck in a layered PSD. I’d be happy to let you have it when I get home tomorrow if you’d like. :)
by Fae
24 Nov 2023 17:04
Forum: General discussion about the game
Topic: Kansas Discussion Thread
Replies: 2527
Views: 553296

Re: Kansas Discussion Thread

flight50 wrote: 24 Nov 2023 16:50... Now only if we can get the speed changed to 60mph max.
Are we talking for governed speeds? Sorry I haven’t had a chance to read ll the pages of this topic.

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