Search found 83 matches

by mjack
11 Aug 2020 07:52
Forum: General discussion about the game
Topic: ETS2 1.38 Discussion
Replies: 633
Views: 88748

Re: ETS2 1.38 Discussion

In this case you (SCS) do not broke game logic, do not create new game structures, types or specific data. NO GAME CHANGE, you can use existing game data with original game logic with backward compatible. Well, this is not what I call proper 'backward compatibility'. Adding code which implements ex...
by mjack
10 Aug 2020 11:55
Forum: General discussion about the game
Topic: ETS2 1.38 Discussion
Replies: 633
Views: 88748

Re: ETS2 1.38 Discussion

spawn_ratio: 0 countries[]: "italy|0.5" countries[]: "france|0.3" countries[]: "germany|1.0" This code change can take about half hour coding with coffee break :lol: But looks like SCS is too lazy than me. :lol: I was thinking about something like this for some time, b...
by mjack
21 Jun 2019 08:41
Forum: General discussion about the game
Topic: Car turns into a truck!
Replies: 11
Views: 1156

Re: Car turns into a truck!

@Glaiceana coordinates, please
by mjack
14 Jun 2019 08:54
Forum: General discussion about the game
Topic: ETS2 1.35
Replies: 2048
Views: 206810

Re: ETS2 1.35

cipinho wrote: 12 Jun 2019 00:25

Code: Select all

Failed to assign pool segment (models) for incoming allocation of size
shows up and seconds later... crash
You can try increasing

Code: Select all

r_buffer_page_size
The default value is 10 (in MB)
by mjack
15 May 2019 11:24
Forum: Help center - player to player
Topic: Mixed set of traffic trailers
Replies: 13
Views: 983

Re: Mixed set of traffic trailers

I don't understand what you are saying. Ok I will put a concrete example for you. Try this and see if it works like you want trailer_chains[]: "traffic.trailer.tractor.piva | traffic.trailer.tractor.piva | traffic.trailer.tractor.piva | traffic.trailer.tractor.piva" This should make a trai...
by mjack
15 May 2019 10:20
Forum: Help center - player to player
Topic: Mixed set of traffic trailers
Replies: 13
Views: 983

Re: Mixed set of traffic trailers

Automatic selection of a random trailer variant for each chain element will probably be implemented in the near future (not in 1.35) As for the 'mixed set', you can try something like trailer_chains[]: "test 1-2 | test 2-3 | test 3-4" The whole chain will consist of 3 random 'sets' of trai...
by mjack
14 May 2019 10:04
Forum: General discussion about the game
Topic: ATS 1.35
Replies: 3073
Views: 284354

Re: ATS 1.35 Open Beta

@pigbrother, I'm want ask mjack to add array counties[] for traffic_trailer instead of setup traffic.sii for each county :lol: country_traffic_info system has been used because there was no other way how to cope with situation where some countries are in different DLCs. Now we have data overrides w...
by mjack
14 May 2019 07:43
Forum: General discussion about the game
Topic: ATS 1.35
Replies: 3073
Views: 284354

Re: ATS 1.35 Open Beta

The max count is 16
by mjack
14 May 2019 07:34
Forum: General discussion about the game
Topic: ATS 1.35
Replies: 3073
Views: 284354

Re: ATS 1.35 Open Beta

EDIT. If I want to create set of trailers for specific vehicle. Now I must to create new traffic_trailer_type or I can use another delimiter than "|", maybe "," or ";" to create set like "one item of set"? Maximum is 16 trailer types. Creating a new trailer t...
by mjack
13 May 2019 13:19
Forum: General discussion about the game
Topic: ATS 1.35
Replies: 3073
Views: 284354

Re: ATS 1.35 Open Beta

piva wrote: 12 May 2019 19:15 What does it mean "1". Maybe mjack can explain later?
I've added the info to the 1.35 modding guide

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