Search found 3207 matches

by Max
15 Oct 2017 18:29
Forum: Technical Problems
Topic: Crash Oct 14, 2017
Replies: 1
Views: 64

Re: Crash Oct 14, 2017

broken or obsolete vehicle mod. immediate reason for crash are flare data in that mod. 00:02:28.358 : <ERROR> [fs] Failed to open file "/model/flare/vehicle_redl.pmd" in the read_only mode 00:02:28.358 : <ERROR> [resource_task] Can not open '/model/flare/vehicle_redl.pmd' 00:02:28.460 : <WARNING> [m...
by Max
14 Oct 2017 18:26
Forum: Help center - player to player
Topic: Trailer cog-values
Replies: 9
Views: 327

Re: Trailer cog-values

lover, of course. its cog = center of gravity.
only minor issue i know could happen if you have cog way under king pin joint.
by Max
14 Oct 2017 17:46
Forum: Help center - player to player
Topic: Trailer cog-values
Replies: 9
Views: 327

Re: Trailer cog-values

Mmh... are you sure? How about the fact that there are no middle values >1? Looks kind of implausible to me...? But maybe I'm thinking wrong? i'm 100% sure. cog of trailer is computed from trailer geometry, and connection type to other vehicles (truck, trailers). then offset by cargo is added - and...
by Max
14 Oct 2017 07:14
Forum: General discussion about game
Topic: About Retarder and Trailer Brakes
Replies: 12
Views: 505

Re: About Retarder and Trailer Brakes

for the five years we maintain and upgrade the game i learned one thing: whatever we do, in "new generation trucks" it is different .. ;)
any reference, please?

EU trucks are hard limited to 90km/h (by law) and as such are designed and optimized for speeds of 80-90km/h.
by Max
11 Oct 2017 19:34
Forum: Help center - player to player
Topic: Trailer cog-values
Replies: 9
Views: 327

Re: Trailer cog-values

nope. these are simple cog offsets in meters.
by Max
07 Oct 2017 19:02
Forum: Gameplay Questions
Topic: Does truck affect Hired Driver earnings?
Replies: 2
Views: 127

Re: Does truck affect Hired Driver earnings?

almost everything matters.
by Max
30 Sep 2017 08:49
Forum: SCS Site
Topic: SCS Blog discussion
Replies: 13173
Views: 1153819

Re: SCS Blog discussion

@Max: Do you mean that a deliberate decision was made to design cities differently? Can you elaborate on that or is that top secret inside information? :) its not top secret, you will see how it was done once NM is public. it was mentioned in blog post - we made some design tricks to improve perfor...
by Max
29 Sep 2017 17:03
Forum: SCS Site
Topic: SCS Blog discussion
Replies: 13173
Views: 1153819

Re: SCS Blog discussion

yeah, its a bit different approach to the same kind of issues.
time will show if we will hate it or not ...
by Max
28 Sep 2017 19:11
Forum: General discussion about game
Topic: Lifted axle in trailer - any difference?
Replies: 4
Views: 572

Re: Lifted axle in trailer - any difference?

both turning radius and consumption are affected.
also wheel damage, but it is not visible for player.

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