Search found 11 matches

by Jazzycat
11 Mar 2017 17:57
Forum: Bugs 1.27
Topic: Model of Kia Cee'd SW too small [NOT A BUG]
Replies: 1
Views: 1038

Model of Kia Cee'd SW too small [NOT A BUG]

Lenght of Kia Cee'd SW is 4.5 m. Your model have only 4 m.
by Jazzycat
27 May 2016 17:31
Forum: Maps
Topic: [REL] ProMods v2.68
Replies: 5761
Views: 1185144

Re: [REL] ProMods v2.02

plykkegaard
He can )

Puncake
See PM.
by Jazzycat
27 May 2016 13:04
Forum: Maps
Topic: [REL] ProMods v2.68
Replies: 5761
Views: 1185144

Re: [REL] ProMods v2.02

LoaderSaints wrote:Using any version of ProMods with the 1.24 public beta is not advised due to changes in game_data.sii!
:lol:
What "changes in game_data.sii!"? Game_data from 1.23 identical with game_data from 1.24 except 3 lines with damage parameters. And these 3 parameters game is just ignores.
by Jazzycat
26 May 2016 21:19
Forum: Maps
Topic: [REL] ProMods v2.68
Replies: 5761
Views: 1185144

Re: [REL] ProMods v2.02

Promods 2.02 + Rusmap works on 1.24 beta without any problems

[ external image ]
by Jazzycat
02 May 2016 09:54
Forum: Technical Problems
Topic: Trailer skin resetting to plain after restarting the game
Replies: 52
Views: 6700

Re: Trailer skin resetting to plain after restarting the gam

Moh1336
look: name is used for select only one skin from all available
looks[]: name is used for select several skins from all available

Arnook
Your problem is bug in save game. See post by abasstreppas on previous page. He absolutely right. Maybe, SCS will fix it in the next patch.
by Jazzycat
27 Apr 2016 17:04
Forum: Technical Problems
Topic: Trailer skin resetting to plain after restarting the game
Replies: 52
Views: 6700

Re: Trailer skin resetting to plain after restarting the gam

There was an issue with the look system, it was fixed in the last public patch. No. It was not fixed. Old mods that previously used looks[]: name will give the error. Instead you should use look: name Really? Maybe you first look at default definitions for trailers? And only then write something ab...
by Jazzycat
15 Nov 2015 10:52
Forum: Help center - player to player
Topic: Why the buses are trembling?
Replies: 13
Views: 2859

Re: Why the buses are trembling?

It depends on parameters vehicle_forward_rot_speed, vehicle_forward_rot_limit and wheel_suspension_damping_coef in traffic_data.sii. Not gearbox, engine_torque or something more.
Without traffic_data.sii
https://youtu.be/EICazSyC4GA
With traffic_data.sii
https://youtu.be/V9hqy2mMFtk
by Jazzycat
19 Jul 2015 14:58
Forum: General discussion about the game
Topic: Public Beta 1.19 discussion
Replies: 319
Views: 40381

Re: Public Beta 1.19 discussion

Setting attachable_trailer for truck to empty array (equivalent of attachable: false) does not generate error messages
Thanks, SCS. Now we can have some trucks without trailers. Maybe, in next patch you'll add opportunity to have some trucks only with trailers?
by Jazzycat
16 Jul 2015 16:34
Forum: General discussion about the game
Topic: Public Beta 1.19 discussion
Replies: 319
Views: 40381

Re: Public Beta 1.19 discussion

Komat wrote:The equivalent of the old attachable: true flag is attachable_trailer[]: "".
And what equivalent of the old attachable: false ?
by Jazzycat
14 May 2013 11:14
Forum: Frequently Asked Questions
Topic: Password encrypted-protected mods
Replies: 217
Views: 119144

Re: Password encrypted-protected mods

ksrele wrote:new filter for Blender
What is it?

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