Search found 442 matches

by hippo
13 Jun 2020 17:28
Forum: Technical Problems
Topic: Next Level Motion Platform
Replies: 2
Views: 154

Re: Next Level Motion Platform

Hello. Sorry to double post but no one has answered my question. Is this technical sub for support? Are there perameters in the config or console I can use to seperate the output for my two force feedback devices? Ideally use the game controls for the wheel and in the console or config turn up the "...
by hippo
06 Jun 2020 15:28
Forum: Technical Problems
Topic: Next Level Motion Platform
Replies: 2
Views: 154

Next Level Motion Platform

Hello. I am lucky enough to own a Next Level Motion Platform. Now I have been a bit perplexed by the performance of it for a while now and it is to do with fidelity. If I mess with the force feedback for my wheel in game, to the point I am happy that the steering is balanced, and I have good feel on...
by hippo
01 Feb 2020 23:23
Forum: General discussion about the game
Topic: Poll: Do you use the new detours feature?
Replies: 82
Views: 5252

Re: Poll: Do you use the new detours feature?

Do not like it. Map not suitable
by hippo
05 Jul 2019 23:28
Forum: General discussion about the game
Topic: options
Replies: 11
Views: 652

Re: options

For those that were wondering, the mod to turn off the weigh stations works good. I have passed a few with no drama so very happy.

I might investigate the police_data whilst I am in a roll.

Thanks
by hippo
30 Jun 2019 19:17
Forum: General discussion about the game
Topic: options
Replies: 11
Views: 652

Re: options

trigger_action : trig_action.weigh
{
name: "Stop to weigh"

command: "weigh"

num_params[]: 0.0
}

cheers
by hippo
30 Jun 2019 18:57
Forum: General discussion about the game
Topic: options
Replies: 11
Views: 652

Re: options

ok thanks. I will take a look. SCS extractor on the def file?
by hippo
30 Jun 2019 18:33
Forum: General discussion about the game
Topic: options
Replies: 11
Views: 652

Re: options

Thank you. It is discontinued. Anybody know what parameter to edit to change the 80% to 0% please? Double Post Merged Detours can be disabled, so can traffic offences (including those for not stopping at a weigh station, which aren't that new BTW). Ok thank you. But I usually run with traffic offenc...
by hippo
30 Jun 2019 14:31
Forum: General discussion about the game
Topic: options
Replies: 11
Views: 652

options

So I don't play this as much as I should, and I wondered why to myself and fired it back up. Weigh Stations. Cannot turn off? Diversions. Cannot turn off? But I can turn off other annoying "features?" Why not these? I just had a diversion with a job, and the diversion meant I pretty much had to head...
by hippo
18 Feb 2019 22:43
Forum: General discussion about the game
Topic: VR: GPS in Center of screen
Replies: 16
Views: 3649

Re: VR: GPS in Center of screen

hmm, for those that might be interested, what I did was list all the elements in the file in excel or calc or something... Then I manually copied out the data in the file... so i created a table Name coords_l: coords_r: coords_t: coords_b: Left Right Top Bottom Parent Window 0 1440 900 0 advisor.sta...
by hippo
09 Jun 2018 07:32
Forum: General discussion about the game
Topic: DX11 Progress...any news?
Replies: 34
Views: 5000

Re: DX11 Progress...any news?

I have noticed the changes. I get 60 fps mostly now and VR is much crisper and smoother. So we are already going in the right direction. I have commented on this elsewhere. Game is running smoother that ever for me.

Go to advanced search