Search found 3370 matches
- 11 Jan 2021 13:09
- Forum: General discussion about the game
- Topic: ATS 1.40 Speculation Thread
- Replies: 433
- Views: 32894
Re: ATS 1.40 Speculation Thread
Considering 2021 just starting, I am willing to go on edge and say we get something later this year. Seems like it was a big push to get in all 7 brands for 2020. That happened and now the doors can be blown open for ATS with all 7 brands in now imho. We still don't officially have a WS imo. We don...
- 11 Jan 2021 01:00
- Forum: General discussion about the game
- Topic: ATS 1.40 Speculation Thread
- Replies: 433
- Views: 32894
Re: ATS 1.40 Speculation Thread
One thing I wonder : SCS did tell us that they were waiting until all 7 brands were in before we would have tuning packs for ATS, now that the 7 brand are in, I wonder if one will be on it's way next year
- 07 Jan 2021 16:09
- Forum: SCS Site
- Topic: SCS General Discussion Thread
- Replies: 2223
- Views: 135300
Re: SCS General Discussion Thread
I have never played Death Stranding, but usually big transportation companies collect all the goods from several companies, then they bring it into one of their hubs, then ship it to another hub in another city where it will eventually dispatched to all the different clients. It is so much differen...
- 07 Jan 2021 15:17
- Forum: Sound
- Topic: Engine sound mega pack 3.4 date 2020/12/03
- Replies: 1607
- Views: 327775
Re: Engine sound mega pack 3.4 date 2020/12/03
The jake open the exhaust valves to release pressure in the cylinder, which means that the turbo CAN spool if the jake is active. It's just that pretty much all engines with electronic management also open the wastegate to lower exhaust pressure as much as possible in the manifold (and deactivate th...
- 07 Jan 2021 15:00
- Forum: SCS Site
- Topic: SCS General Discussion Thread
- Replies: 2223
- Views: 135300
Re: SCS General Discussion Thread
We need LTL transport at one point
- 07 Jan 2021 10:42
- Forum: Trucks
- Topic: Daf XF Euro 6 Reworked v3.7 [Schumi] [1.39]
- Replies: 960
- Views: 327831
Re: Daf XF Euro 6 Reworked v3.7 [Schumi] [1.39]
Here the game.log about the issues : 00:04:06.326 : <ERROR> [unit] File '<C:/Users/Rookie_One/Documents/Euro Truck Simulator 2/mod/DAF XF Euro6.scs | >/ui/dashboard/daf_xf_euro6.sii': 00:04:06.326 : <ERROR> [unit] The unit '_nameless.273.aad8.6b30' of type 'ui::text_common' has dangling pointer (to ...
- 07 Jan 2021 10:30
- Forum: Trucks
- Topic: Interior/Exterior Reworks Megapack[1.9][1.39]
- Replies: 1411
- Views: 211056
Re: Interior/Exterior Reworks Megapack[1.9][1.39]
@LAFAYET47 I just checked with the engine brake toggle unbinded, it's working fine for me too
- 06 Jan 2021 22:17
- Forum: Trucks
- Topic: Interior/Exterior Reworks Megapack[1.9][1.39]
- Replies: 1411
- Views: 211056
Re: Interior/Exterior Reworks Megapack[1.9][1.39]
huh ?
You are not supposed to bind the toggle if you are to use a stick only(Binding the toggle mean that you have to use the toggle to activate it first), and the VNL stick require only the stick, no toggles.
You are not supposed to bind the toggle if you are to use a stick only(Binding the toggle mean that you have to use the toggle to activate it first), and the VNL stick require only the stick, no toggles.
- 06 Jan 2021 18:03
- Forum: Truck accessories
- Topic: SiSL's Mega Pack 3.0 [Upd 23.01.2019]
- Replies: 1571
- Views: 325134
Re: SiSL's Mega Pack 3.0 [Upd 23.01.2019]
SiSL found an issue with your latest update, 3.2, where multiple files in the cup_holders folder have the same accessory name as files in the toystand folder. Fixed it, and fixed a few other issue (such only partially supporting overfloater K100, there is actually two folder for the k100 in his mod...
- 06 Jan 2021 13:20
- Forum: Trucks
- Topic: Interior/Exterior Reworks Megapack[1.9][1.39]
- Replies: 1411
- Views: 211056
Re: Interior/Exterior Reworks Megapack[1.9][1.39]
Anyway, already sent a message to SISL concerning that issue with his accessory mod and i'm already making a patch for it, i'm gonna post it in HIS thread