Search found 919 matches

by FierbetoN
19 Jun 2020 22:06
Forum: Help center - player to player
Topic: how to adjust engine power
Replies: 22
Views: 537

Re: how to adjust engine power

Even though it's obvious, a quick look at the documentation would show you that all you did was make the torque curve a straight line from 0rpm with 0nm to 3500rpm with 7000nm... 12 times.
by FierbetoN
19 Jun 2020 19:52
Forum: General discussion about the game
Topic: ATS 1.38 Discussion
Replies: 1248
Views: 99125

Re: ATS 1.38 Public Beta Discussion

@gandalf7472000 Nope
by FierbetoN
19 Jun 2020 19:27
Forum: General discussion about the game
Topic: Idaho Discussion Thread
Replies: 4425
Views: 230059

Re: Idaho Discussion Thread

Here's the full list of cities from achievements.sii

Boise
Coeur d'Alene
Grangeville
Idaho Falls
Ketchum
Lewiston
Nampa
Pocatello
Salmon
Sandpoint
Twin Falls
by FierbetoN
18 Jun 2020 19:44
Forum: Bugs
Topic: Overdriven RGB values are replaced with V value when importing
Replies: 3
Views: 427

Overdriven RGB values are replaced with V value when importing

The title pretty much explains it. I made sure I have the latest versions of everything.

Say you have an Env Factor with RGB values of 1.3 (from SCS material), which shows up as V value of 1.121871 (in HSV tab). When importing after converting from game format, the RGB values will be of 1.121871.
by FierbetoN
11 Jun 2020 19:52
Forum: Trucks
Topic: [REL] International LoneStar Reworked [V1.2 11/06/2020]
Replies: 118
Views: 21512

Re: [REL] International LoneStar Reworked [V1.2 11/06/2020]

Main mod and engine mod patch updated. :)

I haven't really tested the mod so there might be bugs or oversights.
by FierbetoN
10 Jun 2020 13:42
Forum: SCS Site
Topic: SCS General Discussion Thread
Replies: 49333
Views: 3147113

Re: SCS General Discussion Thread

flight50 wrote:
10 Jun 2020 13:37
The hate that Fmod has received comes from those that are set in their ways and don't like change.
Or, you know, people that just want some realistic sounds. We don't hate FMOD, we hate its implementation.
by FierbetoN
08 Jun 2020 23:06
Forum: Bugs 1.37
Topic: Container trailer accessory texture bug [117851]
Replies: 13
Views: 5261

Re: Container trailer accessory texture bug [117851]

It does not modify the actual files. You can use a TMP profile in singleplayer and it makes no difference.
by FierbetoN
06 Jun 2020 15:08
Forum: Trucks
Topic: [REL] Next Generation Scania P G R S [v.2.2 - 26.07.2020]
Replies: 1710
Views: 432801

Re: [REL] Next Generation Scania P G R S [v.2.1 - 19.05.2020]

It's either Piva's dashboard (it modifies interior afaik) or an outdated mod.
by FierbetoN
06 Jun 2020 12:31
Forum: General discussion about the game
Topic: FMOD - why implement something that make the trucks sound even worse?
Replies: 123
Views: 6379

Re: FMOD - why implement something that make the trucks sound even worse?

Honestly I just want to know what they have planned for interior sounds, that's my only problem with the implementation (well, apart from the continuous skipping of sounds if you use a mod that actually sounds like the real thing :roll: ). I know they want to improve it, I just won't get my hopes up...
by FierbetoN
31 May 2020 12:56
Forum: Trucks
Topic: [1.37] Kenworth K100-E
Replies: 1811
Views: 251694

Re: [1.37] Kenworth K100-E

You'd know if you bothered to look at the video in the first post.

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