Search found 17085 matches

by flight50
18 Jan 2021 03:55
Forum: General discussion about the game
Topic: ATS 1.40 Speculation Thread
Replies: 410
Views: 29803

Re: ATS 1.40 Speculation Thread

I wouldn't call the lighting update minor. That pretty much brings all new textures and updates to assets for the entire map. ATS won't get a map dlc but it gets more than just lighting. Others in play are 49x parts or maybe now a completed truck, California ph1 rebuild, various map fixes, New Mexic...
by flight50
18 Jan 2021 03:49
Forum: Sound
Topic: Engine sound mega pack 3.4 date 2020/12/03
Replies: 1586
Views: 323514

Re: Engine sound mega pack 3.4 date 2020/12/03

^use the filter and turn off the mod
by flight50
18 Jan 2021 03:38
Forum: General discussion about the game
Topic: Wyoming Discussion Thread
Replies: 849
Views: 52097

Re: Wyoming Discussion Thread

But there is a Martin that works for SCS based on The Team and he registered here in 2012. I guess he is the Martin in the coding team, as seen in the squirrel’s SCS’ 20 year anniversary video. If this is valid, According to LinkedIn, there are several actually. I probably should have looked this u...
by flight50
18 Jan 2021 02:19
Forum: General discussion about the game
Topic: ATS 1.40 Speculation Thread
Replies: 410
Views: 29803

Re: ATS 1.40 Speculation Thread

I'm thinking 1.40 ob for late January to mid February myself. Be in beta for 3-6 weeks then its ball game.
by flight50
18 Jan 2021 02:13
Forum: General discussion about the game
Topic: Wyoming Discussion Thread
Replies: 849
Views: 52097

Re: Wyoming Discussion Thread

Once Wyoming gets closer to release, Nemiro's brother might do what Patrik did for Colorado. Drive it in gameplay to talk about the work he and his team did. That would be a great way to introduce yourself to the community as a map lead. Normally, SCS waits until a dlc releases to do a drive. Maybe ...
by flight50
18 Jan 2021 01:49
Forum: General discussion about the game
Topic: ATS Multiplayer Discussion.
Replies: 104
Views: 4939

Re: ATS Multiplayer Discussion.

The key to SCS MP is user control with private servers. You can choose who you play with. If SCS has a lobby as well yet still on a small scale, perhaps there will be something in play for improper play to penalize people. A reputation system helps.
by flight50
18 Jan 2021 01:38
Forum: General discussion about the game
Topic: Utah Discussion Thread
Replies: 2835
Views: 155709

Re: Utah Discussion Thread

What if we can get similar mountains like Pic 1 in place of the mountains in Pic 2. It would finally shut the door on talking about the SLC mountains. SCS is fully capable of doing much better. Pic 1 http://i.imgur.com/at4g0kKh.jpg Pic 2 http://i.imgur.com/DPeGn3Ch.jpg Pic from Salt Lake City. I'm c...
by flight50
18 Jan 2021 00:44
Forum: General discussion about the game
Topic: Wyoming Discussion Thread
Replies: 849
Views: 52097

Re: Wyoming Discussion Thread

So either Nemiro has multiple brothers that work for SCS or Martin isn't his name. But there is a Martin that works for SCS based on The Team and he registered here in 2012.
by flight50
17 Jan 2021 21:43
Forum: Feature Wishlist and Suggestions
Topic: Wishlists Megathread
Replies: 3666
Views: 362638

Re: Wishlists Megathread

Every single road has storm water management systems. Very well said. Water drainage is an elementary part of road building, everywhere. Cities or rural areas, it doesn’t matter. It prevents not only aquaplaning and ice, but also road damage through frozen water in tiny cracks. If the road has a cu...
by flight50
17 Jan 2021 15:51
Forum: Feature Wishlist and Suggestions
Topic: Wishlists Megathread
Replies: 3666
Views: 362638

Re: Wishlists Megathread

I'm okay with the flat roads. Real life is different and needs this. The crown is more obvious it city's with a Storm Waste Water system. When I do my building designs, I have to coordinate with Civil to connect to the Storm Waste lines. Typically they run around 2% slope. Not all cities have the in...

Go to advanced search