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by LAFAYET47
23 Sep 2020 13:32
Forum: Maps
Topic: [WIP][REL] France Switzerland Germany Map 1:1
Replies: 500
Views: 88872

Re: [WIP][REL] France Switzerland Germany Map 1:1

While this could be possible to make (correct me if I'm wrong) it would be a ton of work. Google maps says it takes about 3 h (270km) going from Heilbronn to let's say Mulhouse, the biggest city in FSG map. Translate that into the 1:1 scale that both maps use, it's a massive job.
by LAFAYET47
22 Sep 2020 17:21
Forum: Screenshots
Topic: xXCARL1992Xx Screens & Blender work
Replies: 930
Views: 45900

Re: xXCARL1992Xx Screens & Blender work

great job, how difficult would be adding a entrance fence (or those opneable barrier, dont know how to call it) to that new trameri gate?
by LAFAYET47
17 Sep 2020 16:17
Forum: Trucks
Topic: MAN TGX Euro6 v2.2 (v1.34 fix)
Replies: 2557
Views: 851906

Re: MAN TGX Euro6 v2.2 (v1.34 fix)

indeed, that fixed that gamelog error. Mission accomplished :lol:
by LAFAYET47
17 Sep 2020 16:07
Forum: Trucks
Topic: MAN TGX Euro6 v2.2 (v1.34 fix)
Replies: 2557
Views: 851906

Re: MAN TGX Euro6 v2.2 (v1.34 fix)

ah, he changed the whole name, just renaming it to mad instead of man would be enough and the headache of .tobj would be solved yep, I made an unnecesary stupid mistake, I renamed the whole folder of vehicle/truck with the wrong name :lol: Now I made the truck work, thank you very much for your hel...
by LAFAYET47
16 Sep 2020 19:40
Forum: Trucks
Topic: MAN TGX Euro6 v2.2 (v1.34 fix)
Replies: 2557
Views: 851906

Re: MAN TGX Euro6 v2.2 (v1.34 fix)

Yes, please stop fiddling in binary data with a text editor :| HxD or the TOBJ editor from ETS2 studio is the tool of choice! the problem with the TOBJ editor from ETS2 studio is that it doesn´t give the option of mass editing the tobj files, there are hundreds of them in this mod and it looks like...
by LAFAYET47
16 Sep 2020 19:24
Forum: Trucks
Topic: MAN TGX Euro6 v2.2 (v1.34 fix)
Replies: 2557
Views: 851906

Re: MAN TGX Euro6 v2.2 (v1.34 fix)

alright, downloaded HxD, this is what shows from the tobj file of first error of gamelog:

Image
by LAFAYET47
16 Sep 2020 19:09
Forum: Trucks
Topic: MAN TGX Euro6 v2.2 (v1.34 fix)
Replies: 2557
Views: 851906

Re: MAN TGX Euro6 v2.2 (v1.34 fix)

Don't know the name anymore, what i would do is with ConverterPix to convert the textures so you get text .tobj and replace path there and then reconvert it Also Notedpad++ has a search and replace function, but you need to be careful in using it to not make an error, for mass renaming i use bulk r...
by LAFAYET47
16 Sep 2020 11:10
Forum: Trucks
Topic: MAN TGX Euro6 v2.2 (v1.34 fix)
Replies: 2557
Views: 851906

Re: MAN TGX Euro6 v2.2 (v1.34 fix)

not really, if you have the source files you can do all the work with notepad++, even without sourcefiles you can do it, you just need a program that can also edit .tobj and i think reinhard knows such a program to mass edit .tobj Do you remember what is the name of that program for mass editing to...
by LAFAYET47
14 Sep 2020 17:49
Forum: Trailers
Topic: [WIP ][REL] PACTON Container | v1.35.xx
Replies: 243
Views: 76826

Re: [WIP ][REL] PACTON Container | v1.35.xx

mgysgtdev if you were in the middle of a job with the old addon and then you changed it for the updated one (while still on this job) then it won´t work, you need to restart the job from an old save (before you picked the container) or alternatively cancel the job and look for a new one. It is simp...
by LAFAYET47
13 Sep 2020 18:26
Forum: Trailers
Topic: [WIP ][REL] PACTON Container | v1.35.xx
Replies: 243
Views: 76826

Re: [WIP ][REL] PACTON Container | v1.35.xx

@mgysgtdev @birkenmoped did you redownload the addon? I uploaded an updated version yesterdat, you are probably still using the first one I uploaded (that had indeed a bug with the reefer containers).

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