Search found 616 matches

by Skoot
23 Mar 2020 14:06
Forum: Trucks
Topic: [1.37] International LoneStar Reworked [V1.2 11/06/2020]
Replies: 138
Views: 29754

Re: [REL] International LoneStar Reworked [V1.0 21/03/2020]

I sneaked into mod files and removed "suitable for" lines in .sii file.
screen.png
Worked fine for me.
by Skoot
23 Mar 2020 13:55
Forum: Trucks
Topic: Freightliner Trucks by XBS
Replies: 831
Views: 137630

Re: Freightliner Trucks (WIP)

Great work @XBS! Want FLC more, but any new truck is fine ;)
by Skoot
23 Mar 2020 09:56
Forum: General discussion about the game
Topic: Doubles Triples etc
Replies: 8
Views: 595

Re: Doubles Triples etc

supersobes wrote:
22 Mar 2020 16:41
On single trailers, the centre of the rear axle can not exceed 40 feet from the kingpin, so the tandems must be slid forward.
That only works with trailers longer than 48 feet.
by Skoot
23 Mar 2020 00:42
Forum: Trailers
Topic: Fruehauf Dryvan 1951 Version 2.1 for 1.38
Replies: 51
Views: 15107

Re: Fruehauf Dryvan 1951

Only single.
by Skoot
23 Mar 2020 00:15
Forum: Trucks
Topic: [REL] Scot A2HD [1.0.9 17/05/2020]
Replies: 421
Views: 95445

Re: [REL] Scot A2HD [1.0.8 13/06/2019]

I googled and found this. Pretty creative :lol:

Since Scot has a full-width cab, you can at least stretch out in it, so it ain't that bad.
by Skoot
23 Mar 2020 00:04
Forum: Trucks
Topic: [1.37] International LoneStar Reworked [V1.2 11/06/2020]
Replies: 138
Views: 29754

Re: [REL] International LoneStar Reworked [V1.0 21/03/2020]

You're welcome. ;)

Thanks for tip on engines BTW.
by Skoot
22 Mar 2020 23:46
Forum: Trucks
Topic: [1.37] International LoneStar Reworked [V1.2 11/06/2020]
Replies: 138
Views: 29754

Re: [REL] International LoneStar Reworked [V1.0 21/03/2020]

this mod is awesome. Is there a way to use Robinicus' mod engines without it crashing with your mod? It may crash because transmissions that come in the mod work only with Cummins (IS)X15 engines also included in the mod. Try using transmissions mods (there are some on Workshop) or editing game.sii...
by Skoot
22 Mar 2020 22:52
Forum: American Truck Simulator
Topic: North American Agriculture Discussion
Replies: 82
Views: 5669

Re: North American Agriculture Discussion

That depot is one of ETS2 depots with different logos. Better to remove it and place new ones instead.
by Skoot
22 Mar 2020 21:48
Forum: American Truck Simulator
Topic: North American Agriculture Discussion
Replies: 82
Views: 5669

Re: North American Agriculture Discussion

Zippy405 wrote:
22 Mar 2020 21:41
AND what appears to be a new GM prefab
Are you about the white-painted factory at the last image in blog post about prefabs?
by Skoot
22 Mar 2020 21:30
Forum: American Truck Simulator
Topic: North American Agriculture Discussion
Replies: 82
Views: 5669

Re: North American Agriculture Discussion

Oh yesss Zippy405 , gimme two! It must have something to do with age rating, but again, non-alcoholic beer and wineries' logo... Regarding breweries and sugar crops: food tank can make use of molasses cargo since it really lacks loads. https://www.flickr.com/photos/carhaul/25334213440/in/album-72157...

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