Search found 526 matches

by tinusman
04 Dec 2013 09:59
Forum: Help center - player to player
Topic: Blender2SCS - [v0.3.3 > 6.5.2016][Support Only]
Replies: 4565
Views: 803633

Re: Blender2SCS - blender2scs.heliohost.org [v0.2.1 > 25.7.2

What option is needed to bake texture in blender? I want the grill be skinnable, used UV Mapping-->Project from view, load the template.png for the right position in UV-map, switched to color.dds and used bake. It got the same position in color.dds , vehicle_reflection and empty.(material is eut2_tr...
by tinusman
01 Dec 2013 22:36
Forum: Screenshots
Topic: Show your truck! [ETS2]
Replies: 16256
Views: 985109

Re: Show your truck!

Image
by tinusman
14 Nov 2013 22:56
Forum: General discussion about the game
Topic: GT-Mods [closed]
Replies: 1630
Views: 301586

Re: GT-Mike's Projects [temporarily closed for requests]

Was hoping your project would be the 4 serie Scania as the L version has doorstep covering plates for aerodynamic.

But your new truck also improves road safety in head-on collisions ?

Thanks GT-Mike, for your great mod`s and helping people.
by tinusman
25 Oct 2013 09:12
Forum: Help center - player to player
Topic: Mod is activated but doesn't work?
Replies: 21
Views: 6262

Re: Mod is activated but doesn't work?

Now I have another problem... (Hoping someone can help without me flooding the forum by posting a new topic about it) I just accidentally deleted the .zip file from my 'mod' folder after I had decompressed its ingredients into .scs. Now, the savegame I'm running is acting up - each time I restart E...
by tinusman
24 Oct 2013 07:55
Forum: Help center - player to player
Topic: Blender2SCS - [v0.3.3 > 6.5.2016][Support Only]
Replies: 4565
Views: 803633

Re: Blender2SCS - blender2scs.heliohost.org [v0.2.1 > 25.7.2

Yes, I need option to "smooth" just few faces by some factor, is that posible? Select your MeshModel in outliner, go to 3d view, in Edit Mode, press the P-key, in submenu that pops-up; separate, by lose parts. Then select in edit mode the separated Model (just that part you need *) , select in left...

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