Search found 185 matches
- 07 Mar 2020 21:54
- Forum: General discussion about the game
- Topic: FMOD Discussion [ATS]
- Replies: 2400
- Views: 178946
Re: FMOD Discussion
tobrago Like I said: Open the console in ATS while driving. It probably shows an Fmod error with a description about the issue. In my case it was caused by having multiple variations of a command, e.g. start_1, start_2 instead of start; u_turn_1 and u_turn_2 instead of u_turn etc. That is not your ...
- 07 Mar 2020 19:40
- Forum: General discussion about the game
- Topic: FMOD Discussion [ATS]
- Replies: 2400
- Views: 178946
Re: FMOD Discussion
@tobrago Open the console, make sure no files are missing. Seems like the naming scheme start_1, start_2, etc. is no longer supported. If one is missing, it will stop working altogether.
- 07 Mar 2020 12:37
- Forum: Others
- Topic: TomTom voices pack
- Replies: 33
- Views: 7776
Re: TomTom voices pack
The ATS version now supports 1.37, the ETS2 version will as well when 1.37 gets released (it's the same, but I cannot upload it yet as ETS2 1.37 is not available).
- 07 Mar 2020 02:32
- Forum: General discussion about the game
- Topic: FMOD Discussion [ATS]
- Replies: 2400
- Views: 178946
Re: FMOD Discussion
I updated my TomTom voices pack mod for 1.37: https://steamcommunity.com/sharedfiles/filedetails/?id=1828034003 Because it contains 69 voices, and I do not want to do convert each one manually, I created a script for myself to do it for me. It can be found here: http://www.mediafire.com/file/q1hv5gz...
- 29 Feb 2020 19:05
- Forum: General discussion about the game
- Topic: FMOD Discussion [ATS]
- Replies: 2400
- Views: 178946
Re: FMOD Discussion
Darkcaptain Robinicus Converting audio in bulk is no problem, I already did that for the current version using ffmpeg - repacking it the correct way for ETS2/ATS to understand it (in the .bank file) however is. And that of course in the way I can include it in a script, not "open FMOD Studio, click...
- 29 Feb 2020 18:40
- Forum: General discussion about the game
- Topic: FMOD Discussion [ATS]
- Replies: 2400
- Views: 178946
Re: FMOD Discussion
ok, some clarifications then: old sound mods will definitely stop working. there is no meaningful way how to load them and run-time convert them to new system. the game should be able to read them and properly ignore, though (aka not crash). but sounds will be modable, of course. moders just have t...
- 29 Feb 2020 17:43
- Forum: Others
- Topic: ATS/ETS2 Local Radio
- Replies: 348
- Views: 62032
Re: ATS/ETS2 Local Radio
The config.js file is not supported yet in v3.0.0-beta, so it follows the default config.js behaviour.
- 29 Feb 2020 15:12
- Forum: Others
- Topic: TomTom voices pack
- Replies: 33
- Views: 7776
Re: TomTom voices pack
There is no SCS file, so I cannot give you that either. You can try to extract it from the Steam workshop version, or using one of the many Steam workshop downloaders, but I won't support them, and your mileage may vary.
- 22 Feb 2020 12:17
- Forum: Others
- Topic: ATS/ETS2 Local Radio
- Replies: 348
- Views: 62032
Re: ATS/ETS2 Local Radio
@Asuano There are some settings in the config.js
- 21 Feb 2020 21:53
- Forum: Others
- Topic: ATS/ETS2 Local Radio
- Replies: 348
- Views: 62032
Re: ATS/ETS2 Local Radio
@Asuano What do you mean with "swoosh"? If you mean the white noise: You can change this in v2.5.0, not yet in v3.0.0; though I do plan on readding that, I'm just not sure how.