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by TruckerKid
04 Nov 2020 04:40
Forum: Bugs 1.39
Topic: Force Feedback Bug
Replies: 3
Views: 417

Force Feedback Bug

I'm not sure when this started happening in the beta, but it seems the FF isn't updating properly after leaving a dirt road onto a paved road. You feel the feedback of a rough road on dirt as you should, but once you leave the dirt road onto a paved road (leaving a logging company for example) the F...
by TruckerKid
03 Nov 2020 10:46
Forum: General discussion about the game
Topic: ATS 1.39 Discussion
Replies: 1771
Views: 146821

Re: ATS 1.39 Open Beta Discussion

This might be how the mirror indicators work on the 49X, and indeed this could be useful for modders when creating trucks with visible fender/mirror indicators from the interior.
by TruckerKid
02 Nov 2020 06:45
Forum: General discussion about the game
Topic: ATS 1.39 Discussion
Replies: 1771
Views: 146821

Re: ATS 1.39 Open Beta Discussion

Anyone else having issues with Force Feedback? For some reason, it seems like it gets "stuck" in "rough road" type feedback after driving off a dirt road onto tarmac. I'm on the latest experimental version using a Thrustmaster T150 and I made sure the wheel drivers were up to date.
by TruckerKid
01 Nov 2020 19:34
Forum: General discussion about the game
Topic: ATS 1.39 Discussion
Replies: 1771
Views: 146821

Re: ATS 1.39 Open Beta Discussion

Its a new one, but the cool thing is, if you’ve played SCS games since their very first truck game, you’d know this particular paint scheme is directly from Hard Truck: 18 Wheels of Steel

Image
by TruckerKid
30 Oct 2020 03:08
Forum: General discussion about the game
Topic: Kenworth Trucks Discussion Thread
Replies: 137
Views: 13967

Re: Kenworth Trucks Discussion Thread

Most likely where all the cameras/sensors are for the self-driving tech. And honestly looks better that way than a giant piece of scaffolding on the roof.
by TruckerKid
27 Oct 2020 15:13
Forum: SCS Site
Topic: [ARCHIVED] SCS General Discussion Thread
Replies: 53617
Views: 3655431

Re: SCS General Discussion Thread

@MarkON Oops, I guess I hadn’t checked in a while, could’ve sworn It was still the Idaho cover art. My sense of time is all borked.
by TruckerKid
27 Oct 2020 07:29
Forum: SCS Site
Topic: [ARCHIVED] SCS General Discussion Thread
Replies: 53617
Views: 3655431

Re: SCS General Discussion Thread

The ATS website was just updated with the Colorado cover art.
by TruckerKid
27 Oct 2020 04:05
Forum: General discussion about the game
Topic: ATS 1.39 Discussion
Replies: 1771
Views: 146821

Re: ATS 1.39 Open Beta Discussion

I think one way to get real time adjustment would be to separate the tandems/tridems from the trailer model and have them as their own "vehicle" like the bogeys are for doubles and triples. Then they can code it in as a adjustable "node" (similar to how the steering wheel adjustment works) with a se...
by TruckerKid
26 Oct 2020 21:50
Forum: General discussion about the game
Topic: Favorite truck in ATS
Replies: 144
Views: 9462

Re: Favorite truck in ATS

I chose the 389. Always have, and always will have a spot for the 359/379/389 lineage in my heart, but I too wish for a better model using CAD reference for it.
by TruckerKid
20 Oct 2020 21:12
Forum: General discussion about the game
Topic: ATS 1.39 Discussion
Replies: 1771
Views: 146821

Re: ATS 1.39 Open Beta Discussion

Doesn't help that you started ranting about antialiasing, throw in a comment about SSAO out of nowhere, then continue on about antialiasing... :roll:

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