Search found 58 matches
- 20 May 2019 07:55
- Forum: General discussion about the game
- Topic: ETS2 1.35
- Replies: 2048
- Views: 202371
Re: ETS2 1.35 Open Beta
I already did take a look into the bug Section, but i couldn't find any report on this. Should i report this, or is it only me with this problem? Hopefully i didn't miss any post about this. :oops: What happend to the flares of the AI traffic? The headlights of the traffic isn't lighting up the road...
- 18 May 2019 15:12
- Forum: Sound
- Topic: Renault Magnum EE9 V8 sound updated 2018/02/12
- Replies: 48
- Views: 27124
Re: Renault Magnum EE9 V8 sound updated 2018/02/12
Please excuse the delay, but I totally forgot to upload this mod. I had made a few small changes in this mod. These were only necessary for the Renault Magnum AE 1990. To get the sound of Kriechbaum you have to select the engine named "AE500 MACK Kriechbaum Sound". So you can choose if you...
- 09 May 2019 16:35
- Forum: General discussion about the game
- Topic: Tobii Eye Tracker 4C Review/Integration Question
- Replies: 211
- Views: 32262
Re: Tobii Eye Tracker 4C Review/Integration Question
@AfxTwn I've made the complete calibration with my TV. The small monitor is only the were i mounted the Eye Tracker. It belongs to a different computer. And yes, i was thinking about to raising the TV a bit higher. For that i would have to do make some wood work, which i don't like to do for now. ;)...
- 09 May 2019 16:06
- Forum: Trucks
- Topic: Big Stars - Actros/Arocs SLT [1.48.*|V1.7.3|07.08.2023]
- Replies: 520
- Views: 176246
Re: Big Stars - Actros/Arocs SLT [1.35.*|V1.5.4.3|08.05.2019]
Now that's strange: i tested it again and the Paint jobs look like that now:
[ external image ]
No other mods were activated, but i'm using DirectX11.
Btw. I had never a hollow cabin like RichardH.
[ external image ]
No other mods were activated, but i'm using DirectX11.
Btw. I had never a hollow cabin like RichardH.
- 09 May 2019 14:20
- Forum: Trucks
- Topic: Big Stars - Actros/Arocs SLT [1.48.*|V1.7.3|07.08.2023]
- Replies: 520
- Views: 176246
Re: Big Stars - Actros/Arocs SLT [1.35.*|V1.5.4.3|08.05.2019]
Do you use the workshop version or the normal version from google drive? The version from the workshop. Edit: The version from your Google Drive is marked as incompatible. ;) package_version: "1.5.4.3" compatible_versions[]: "1.34.*" Edit 2: Both Versions do have the same proble...
- 09 May 2019 08:44
- Forum: Trucks
- Topic: Big Stars - Actros/Arocs SLT [1.48.*|V1.7.3|07.08.2023]
- Replies: 520
- Views: 176246
Re: Big Stars - Actros/Arocs SLT [1.35.*|V1.5.4.3|08.05.2019]
Thank you for the Update, but all Paint jobs look like this:
[ external image ]
Game Version is 1.35.0.70s
Doesn't matter if i choose the Arocs or the Actros.
[ external image ]
Game Version is 1.35.0.70s
Doesn't matter if i choose the Arocs or the Actros.
- 09 May 2019 08:01
- Forum: General discussion about the game
- Topic: Tobii Eye Tracker 4C Review/Integration Question
- Replies: 211
- Views: 32262
Re: Tobii Eye Tracker 4C Review/Integration Question
I would post a newer picture of the actual position, but then i had first to clean up the table. Right now, i'm quite too lazy for that hard work.
- 09 May 2019 05:40
- Forum: General discussion about the game
- Topic: Tobii Eye Tracker 4C Review/Integration Question
- Replies: 211
- Views: 32262
Re: Tobii Eye Tracker 4C Review/Integration Question
So folks, yesterday i got my Tobii Eye Tracker 4C. First a liitle warning: if you wanna use it only for version 1.35 of ETS2 and ATS you don*'t have to install the GameHub and the virtual Joystick. Because i didn't read the instruction very well, :roll: i did install all that stuff and had many prob...
- 06 May 2019 05:43
- Forum: General discussion about the game
- Topic: ETS2 1.35
- Replies: 2048
- Views: 202371
Re: ETS2 1.35 Experimental Beta
I'm happy to see that we can still convert models to the new format by adding -conversion_dump_path e:\ets2 to the launch options. :D But i've also a question: i always did use this line at the launch options: -mm_max_resource_size 48 -mm_max_tmp_buffers_size 1024 Is this still working with DirectX1...
- 04 May 2019 14:09
- Forum: General discussion about the game
- Topic: Tobii Eye Tracker 4C Review/Integration Question
- Replies: 211
- Views: 32262
Re: Tobii Eye Tracker 4C Review/Integration Question
A suitable USB port should not be a problem. I've three powered USB Hubs behind the TV. ;) If there is a problem with the intended position of the Eye Trackers, I can also rebuild my game table. That too shouldn't be an issue. I will never swap my 42" TV for a smaller monitor, not for ETS2 and ...