Hi GT-Mike,
First, thanks for al your great mods, help and all your contributions to (through) this forum.
We will all miss yeh, but wish you all the best........
Grts,
Search found 541 matches
- 10 Sep 2014 19:40
- Forum: General discussion about the game
- Topic: GT-Mods [closed]
- Replies: 1630
- Views: 348184
- 01 Sep 2014 10:43
- Forum: Help center - player to player
- Topic: Blender2SCS - [v0.3.3 > 6.5.2016][Support Only]
- Replies: 4565
- Views: 967141
Re: Blender2SCS - blender2scs.tk [v0.3.1 > 7.4.2014]
Google is NOT my friend. I keep searching for the proper term: "Blender2SCS Make Paint Template",.... made an explanation for making chassis template. Hope you get the picture on how to make an template... Files; 1. Make Template in Blender.docx (unpacked 6.97MB) and the same 2. Make Temp...
- 31 Aug 2014 10:31
- Forum: Help center - player to player
- Topic: Blender2SCS - [v0.3.3 > 6.5.2016][Support Only]
- Replies: 4565
- Views: 967141
Re: Blender2SCS - blender2scs.tk [v0.3.1 > 7.4.2014]
<Apply location & rotation>Jean Thonburi Depot wrote:i have a problem i export model without error but in game Chassis model is missing
,,,after changing that Model..
- 23 Aug 2014 16:05
- Forum: Help center - player to player
- Topic: Blender2SCS - [v0.3.3 > 6.5.2016][Support Only]
- Replies: 4565
- Views: 967141
Re: Blender2SCS - blender2scs.tk [v0.3.1 > 7.4.2014]
@ iFoK ; Import your exported mod in blender , then put the flare in right position and export .. I don`t think you need to aply location.. for flares (your light) @ AngelNFSMWCPSUC ; Import your exported mod in blender , then put that Model in the right place and Apply Location & Rotation. Than...
- 21 Aug 2014 21:25
- Forum: Screenshots
- Topic: Show your truck! [ETS2]
- Replies: 23500
- Views: 2573425
Re: Show your truck!
Laxi and faelandaea : very nice job`s
Grts. Tinusman
Or , hopefully, even better SCS Blender Tools....have to wait for another update of Blender2SCS
Grts. Tinusman
- 19 Aug 2014 07:56
- Forum: Help center - player to player
- Topic: Blender2SCS - [v0.3.3 > 6.5.2016][Support Only]
- Replies: 4565
- Views: 967141
Re: Blender2SCS - blender2scs.tk [v0.3.1 > 7.4.2014]
The error nested vertices shows up even after hitting the button...(1000..times) just after 1 hit, and the error remains((exporting). apply triangulate for that Model. collision messed-up on me more times....Why? I don`t know...just maked new one`s ..and that worked.. @laxi reimport your exported mo...
- 26 Jul 2014 20:51
- Forum: Help center - player to player
- Topic: Scania T and Scania 4 Mods
- Replies: 5
- Views: 945
Re: Scania T and Scania 4 Mods
@thebigbadonion you are right, that's a beautiful Scania T !!!! @ yozza, But when you get hold of GT-Mikes T and it takes the same slot as the Scania 4 serie? look in ; def/vehicle/truck_dealer/scania/scania_?.sii and/or ;def/vehicle/truck_dealer_uk/scania/scania_?.sii the '?' is a number between 0 ...
- 26 Jul 2014 06:59
- Forum: Screenshots
- Topic: Virtual Truck Company Van Caudenberg
- Replies: 65
- Views: 12017
Re: Virtual Truck Company Van Caudenberg
@"ripacy" @"thcpeter" Thank you very much.. And there are more beauties on the VTC-VCB side. just visit ; http://transport-vcb.forum2.biz/ free registration, without any obligation, gives the ability to see nice trip-stories and more. Although the language is Dutch, at the moment...
- 16 Jul 2014 16:55
- Forum: Help center - player to player
- Topic: Blender2SCS - [v0.3.3 > 6.5.2016][Support Only]
- Replies: 4565
- Views: 967141
Re: Blender2SCS - blender2scs.tk [v0.3.1 > 7.4.2014]
Jaga_Jarak; Did you map vertex?? When mapping Edge or Faces, ETS 2 will show texture-mapping distorted Sorry to do this to you guy's but another noob here with questions. I was able to import a truck just to look around and have a few questions. 1-The entire truck is white. (is that normal?) 2-How d...
- 10 Jul 2014 21:54
- Forum: Help center - player to player
- Topic: Light bar needs moving
- Replies: 6
- Views: 1114
Re: Light bar needs moving
Yes, 1. import the truck in blender 2. import the roofbar in blender 3. alline the node of the roofbar (those cube`s of roofbar and DEFAULTPART) with the R_GRILL_? of the truck {that sets the right position 3a. then select all the parts of the roofbar (except the cubes above mentioned) and move them...