FFB plugin (v2.6 upd 08.02.2022) / AT plugin
Re: FFB plugin (v2.5 upd 30.01.2017) / AT plugin
I actually use Alexey's physics mod and this plugin and it seems to work just fine. I also use it with addon trucks where I modify kerb stuff by myself according to Alexey's instruction. Everything is OK, wheel feels heavy enough.
My WOT profile: https://www.worldoftrucks.com/en/online ... p?id=14939
Re: FFB plugin (v2.5 upd 30.01.2017) / AT plugin
ok, thanks both but now I am even more confused well I tried with and without the physics mod and the plugin is still unstable in my PC... I will ask on Alexey's topic
- rockandrole18
- Posts: 79
- Joined: 08 Apr 2017 22:28
- Contact:
Re: FFB plugin (v2.5 upd 30.01.2017) / AT plugin
@cipinho
Did you disable the FFB checkbox in the in-game settings (Settings->Controls)? It should be turned off for the plugin to work correctly
Did you disable the FFB checkbox in the in-game settings (Settings->Controls)? It should be turned off for the plugin to work correctly
Re: FFB plugin (v2.5 upd 30.01.2017) / AT plugin
You can use debug_mode=1 in .ini and share a log of usnstable behavior of SW. Maybe it shows something interest.
Re: FFB plugin (v2.5 upd 30.01.2017) / AT plugin
sure, here is my gamelog http://pasted.co/b89f3d4a
I have set debug_mode=1 and @rockandrole18: yes FFB is deactrivated in game settings... within the attached gamelog I had lowered FFB than should be and after sdk reload in game manu, it became very strong impossible to drive...
I hope it can help! and Alexey's mod was disabled, actually do not freak out, most of the mods in my list were disabled for the current test of FFB and log is error free.
thanks again, and if no solution, still fine... I am ok also with the default game settings...
I have set debug_mode=1 and @rockandrole18: yes FFB is deactrivated in game settings... within the attached gamelog I had lowered FFB than should be and after sdk reload in game manu, it became very strong impossible to drive...
I hope it can help! and Alexey's mod was disabled, actually do not freak out, most of the mods in my list were disabled for the current test of FFB and log is error free.
thanks again, and if no solution, still fine... I am ok also with the default game settings...
Re: FFB plugin (v2.5 upd 30.01.2017) / AT plugin
No, not game.log.txt.
Real_G27_ffb.log, near .ini file in plugins folder.
Any truck mod with incorrect wheels geometry and kerb_weight, can cause this behavior. Did you test plugin on default trucks?
Real_G27_ffb.log, near .ini file in plugins folder.
Any truck mod with incorrect wheels geometry and kerb_weight, can cause this behavior. Did you test plugin on default trucks?
Re: FFB plugin (v2.5 upd 30.01.2017) / AT plugin
Oh dear, sorry for misundertanding, here is the ffb.log http://pasted.co/fe017eeb
It contained the same behavior, low ffb at start and way too strong after entering sdk reload in console while in game menu...
hope this time it helps. and thanks for your effort! much appreciated
P.S. I have the same results with Allow game to adjust settings enabled vs. disabled
It contained the same behavior, low ffb at start and way too strong after entering sdk reload in console while in game menu...
hope this time it helps. and thanks for your effort! much appreciated
P.S. I have the same results with Allow game to adjust settings enabled vs. disabled
-
- Posts: 8
- Joined: 18 Aug 2017 03:16
Re: FFB plugin (v2.5 upd 30.01.2017) / AT plugin
@rockandrole18 Thanks, I will check it out.
Re: FFB plugin (v2.5 upd 30.01.2017) / AT plugin
The only thing missing from my T500 is this, makes me want to go back to my Logitech
Re: FFB plugin (v2.5 upd 30.01.2017) / AT plugin
the plugin is for patch 1.29 not working. the steering wheel twitches.and 1.28 is working fine.
Who is online
Users browsing this forum: No registered users and 6 guests