[Guide] How to enable and use the developer console.

BeaverGaming97
Posts: 2
Joined: 01 Jan 2020 16:47

Re: [Guide] How to enable and use the developer console.

#301 Post by BeaverGaming97 » 01 Jan 2020 23:00

Yes, I found that line and it is exactly as you typed above.
Last edited by supersobes on 02 Jan 2020 00:11, edited 1 time in total.
Reason: Removed quote [Forum rule 2.4]
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Theosz
Posts: 1743
Joined: 26 Sep 2013 01:39
Location: Brasil

Re: [Guide] How to enable and use the developer console.

#302 Post by Theosz » 03 Jan 2020 15:22

BeaverGaming97 wrote: 01 Jan 2020 16:49 The F9 key doesn't spawn the truck after I fly to a new spot, is there something else I am missing? I am doing trying this out in single player.
This kind of thing happens to me only when I'm in external contract work, but that's the default behavior determined by SCS, so it's not a mistake|issue|bug

PS: even if it's on another profile
PLEASE, vote for krizzy090's idea about ownable freightmarket skins viewtopic.php?f=185&t=276108
Brazil... shanty towns
since ATS 1.32... and counting
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furnacemike
Posts: 15
Joined: 05 Sep 2016 23:37
Location: NYC area

Re: [Guide] How to enable and use the developer console.

#303 Post by furnacemike » 31 Mar 2020 14:37

Would it be possible to say, remove “mouse” as a control option on the menu in order to create an additional control slot? I realize 5 slots is more than enough for most people, but I built a cockpit using three usb emulator boards. So with those, plus a wheel, pedals, and shifter, I am running into some issues with either the wheel, pedals, or shifter being dropped every time I try to configure controls. If removing the mouse is not an option, any change of combining two items in one line using developer? Or adding a sixth control option?
Spiff80
Posts: 7
Joined: 26 Dec 2017 16:17

Re: [Guide] How to enable and use the developer console.

#304 Post by Spiff80 » 16 May 2020 12:30

Hello.
I have tried this, but still no jobs.
What can be wrong here?
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furnacemike
Posts: 15
Joined: 05 Sep 2016 23:37
Location: NYC area

Re: [Guide] How to enable and use the developer console.

#305 Post by furnacemike » 23 May 2020 04:50

Anyone know if its possible using the developer console or coding to add additional controller slots on the Control screen? There are currently 5 or 6 but I actually need a few more for my wheel, shifter, pedals, and usb emulator boards in my cockpit.
IonutL
Posts: 3192
Joined: 13 Apr 2014 20:16

Re: [Guide] How to enable and use the developer console.

#306 Post by IonutL » 24 May 2020 16:37

@furnacemike Take a look on this page: https://modding.scssoft.com/wiki/Docume ... figuration
KnG1
Posts: 1
Joined: 13 Jun 2020 01:54

Re: [Guide] How to enable and use the developer console.

#307 Post by KnG1 » 13 Jun 2020 01:56

Guys, my keyboard, doesn't have the num pad buttons, how do i change the keys, to move the free cam ?
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Bulldozer 1973
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Joined: 21 Dec 2012 00:27
Location: Treuchtlingen / Germany
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Re: [Guide] How to enable and use the developer console.

#309 Post by Bulldozer 1973 » 12 Nov 2020 02:04

Thanks for the manual for Windows users.

How does it look like with the console under Linux?

I changed the same in the config but the console does not open.
Greetings,
Harald

---
Sorry for my bad english, i from germany. I use Translators deepl.com / google.de
---
I will not distribute a modified mods without permission from the original creator / author!
Monster.Shooter
Posts: 2
Joined: 25 May 2018 16:48

Re: [Guide] How to enable and use the developer console.

#310 Post by Monster.Shooter » 22 Jan 2021 09:20

Hello,
How to erase the last command lines to type because I fell into g_traffic_0 and when I do up arrow or down arrow it is always written. Thank you for your help
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