Blender - Help center
- GamerHacker
- Posts: 36
- Joined: 28 Dec 2013 09:16
- Location: Bosnia & Hercegovina
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Re: Blender - Help center
@SimulatorSam Thank you very much! <3
- LeelooBastet
- Posts: 3
- Joined: 26 Jan 2017 19:11
Re: Blender - Help center
Hello
Ive got a problem when importing a model
It appears white with no texture found :
http://www.hostingpics.net/viewer.php?i ... dfile.jpg
Can you help please ?
Ive got a problem when importing a model
It appears white with no texture found :
http://www.hostingpics.net/viewer.php?i ... dfile.jpg
Can you help please ?
Re: Blender - Help center
@LeelooBastet
It seems that you imported the model without setting the game base and mod base properly. Did you checked the info displayed at the Blender console? It pretty much says everything you need each time there's a problem.
Also, I see that you are using Blender2SCS plugin. Please check the great tutorials available at the official site
It seems that you imported the model without setting the game base and mod base properly. Did you checked the info displayed at the Blender console? It pretty much says everything you need each time there's a problem.
Also, I see that you are using Blender2SCS plugin. Please check the great tutorials available at the official site
- LeelooBastet
- Posts: 3
- Joined: 26 Jan 2017 19:11
Re: Blender - Help center
Hi Pumizo
Thanx for replying
I followed those tutorials 1 and 2
(https://www.youtube.com/watch?v=ITxrain-SIY&t=9s)
I made every step shown, even put the base path, but nothing :/
The objects I'm trying to import are those I extracted following that method : PREPARATION: THE GAME FILES
http://faelandaea.com/category/journal/ets2-mods/
EDIT :
I could indeed open some vehicles (Cat, Cart, excavator...),
so I took a look into the vehicle folder (model\vehicle) and found a problem. Each .pmd object does not seem to have its own texture file.
Does that mean the texture file is into another folder or that scs_extractor did not its job correctly ?
If i look indeed into ETS2 Core Files\vehicle\trailer_eu\krone, thre is no file at all -_-
Thanx for replying
I followed those tutorials 1 and 2
(https://www.youtube.com/watch?v=ITxrain-SIY&t=9s)
I made every step shown, even put the base path, but nothing :/
The objects I'm trying to import are those I extracted following that method : PREPARATION: THE GAME FILES
http://faelandaea.com/category/journal/ets2-mods/
EDIT :
I could indeed open some vehicles (Cat, Cart, excavator...),
so I took a look into the vehicle folder (model\vehicle) and found a problem. Each .pmd object does not seem to have its own texture file.
Does that mean the texture file is into another folder or that scs_extractor did not its job correctly ?
If i look indeed into ETS2 Core Files\vehicle\trailer_eu\krone, thre is no file at all -_-
Re: Blender - Help center
Usually the SCS extractor need a bit of time to complete all its tasks, so do not close the command prompt window, because when the extraction has ended it'll close by itself.
Re: Blender - Help center
IonutL is right, just wait till the command prompt window closes. Only them you can be sure that the base.scs was totally and properly extracted.
I recommend that you extract a copy of the base into somewhere in you HDD and keep it there untouched. If you need to create a mod from there, just create a copy of the folders and files you need and work from there. All because if you start editing files directly from the base, you might end up messing with things and have problems on future pmd import.
Regarding the import feature:
You need to define the base path and mod path properly:
[ external image ]
DOn't forget to enable the console to check for the info about successful or unsuccessful import procedures.
[ external image ]
I recommend that you extract a copy of the base into somewhere in you HDD and keep it there untouched. If you need to create a mod from there, just create a copy of the folders and files you need and work from there. All because if you start editing files directly from the base, you might end up messing with things and have problems on future pmd import.
Regarding the import feature:
You need to define the base path and mod path properly:
[ external image ]
DOn't forget to enable the console to check for the info about successful or unsuccessful import procedures.
[ external image ]
- LeelooBastet
- Posts: 3
- Joined: 26 Jan 2017 19:11
Re: Blender - Help center
Thank you for your replies
I'm gonna make the extraction once again ^_^
EDIT !
Indeed the problem was I closed scs_extractor windows as soon as it was showing "... Mounted ok, xxxx entries"
I thought it was working like my other extractors
I'm gonna make the extraction once again ^_^
EDIT !
Indeed the problem was I closed scs_extractor windows as soon as it was showing "... Mounted ok, xxxx entries"
I thought it was working like my other extractors
-
- Posts: 5
- Joined: 16 Dec 2015 19:17
Re: Blender - Help center
So i tried to recolor a bullbar but when i try to export it it tells me i need to add looks/variants. when i looked it up i cant add any of those? whats the problem here? im new to blender so dont blame me tried youtube and google but i find no good tutorials for what im looking for.
.::i7 4770/1070 MSI 8GB/16GB 1600MHz::.
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- Posts: 73
- Joined: 02 Apr 2016 17:00
Re: Blender - Help center
hi there im new to blender how can i add more light to trailers please thanks
- Paulebaer1979
- Posts: 503
- Joined: 22 Nov 2014 09:52
- Location: Schleswig - Northern Germany
Re: Blender - Help center
Hello.
I´m still not able to place textures on new parts. Modelling (via FreeCAD) is not the problem. But i like to fix things like this after editing some parts:
[ external image ]
I just "cut" the spoilers from the tower an the paintjob needs to be remapped.
Tried with every tut but no success. Would anybody so nice and help me via teamview or any other tool like this. Just contact me via pm if you want to help me out. Thanks.
I´m still not able to place textures on new parts. Modelling (via FreeCAD) is not the problem. But i like to fix things like this after editing some parts:
[ external image ]
I just "cut" the spoilers from the tower an the paintjob needs to be remapped.
Tried with every tut but no success. Would anybody so nice and help me via teamview or any other tool like this. Just contact me via pm if you want to help me out. Thanks.
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