Texture problems

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Tronni22
Posts: 34
Joined: 19 Nov 2014 18:22
Location: Langesund, Norway

Texture problems

#1 Post by Tronni22 » 27 Jun 2017 22:29

So, after completing a few loads, the game starts to change the colour of the textures to a rainbow-ish pixelated one. Has anyone else encountered this problem? Is there any solution to it? This goes for both ETS2 and ATS.

Pictures:
[ external image ]
[ external image ]


Log:
https://pastebin.com/JSuAasUD
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jspence73
Posts: 53
Joined: 22 Oct 2015 21:02

Re: Texture problems

#2 Post by jspence73 » 23 Jul 2017 21:54

Yeah I get those EVERYTIME in Ets2 and it's starting to annoy me it's happened on my laptop as well I just want em gone forever and not come back And I only have ProMods and Trailer stuff this doesn't happen on that profile it happens with other profiles to and map mods what can I do to get rid of it? Did someone have this problem
Enjoying ATS Trucking along C2C map and CanaDream With RicksATS mod since C2C v1.2

Been Beta Testing C2C since V2.2

Played C2C Before the ATS v1.5 Rescale came out
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bobgrey1997
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Re: Texture problems

#3 Post by bobgrey1997 » 23 Jul 2017 23:08

It seems that you have DirectX9. I think the game runs on DirectX11 now.
No worries though, when you launch the game, it should bring a pop-up. One option should be "Launch DX9". Click it, and launch. See if that fixes any issues. Also, be sure to not use any mods that require DX11...
IonutL
Posts: 3192
Joined: 13 Apr 2014 20:16

Re: Texture problems

#4 Post by IonutL » 24 Jul 2017 07:07

No, the game doesn't run yet on Dx11.
Also make sure that all mods are up to date and they are compatible with the version of the game you use. In each patch, SCS changes something for the improvement of their game, so it is possible that with old mods or mods that didn't have been upgraded, some issues will appear.
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Reinhard
Posts: 4711
Joined: 20 Dec 2012 16:46
Location: Berlin, Germany

Re: Texture problems

#5 Post by Reinhard » 24 Jul 2017 07:21

These funny patterns occur when a texture doesn't have mipmaps -tiny low-rez versions of the same picture, to be used from several distances. Mod-issue.
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Axel Slingerland
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Joined: 22 Oct 2013 07:55
Location: The Lost Coast

Re: Texture problems

#6 Post by Axel Slingerland » 24 Jul 2017 07:24

The images don't have mipmaps...

Edit: Ya beat me to it, Reinhard! I hate being a slow typist.
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m1keY
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Re: Texture problems

#7 Post by m1keY » 24 Jul 2017 18:38

use your moderator rights...remove his post :lol:
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xXCARL1992Xx
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Re: Texture problems

#8 Post by xXCARL1992Xx » 24 Jul 2017 18:41

bobgrey1997 wrote: 23 Jul 2017 23:08 It seems that you have DirectX9. I think the game runs on DirectX11 now.
No worries though, when you launch the game, it should bring a pop-up. One option should be "Launch DX9". Click it, and launch. See if that fixes any issues. Also, be sure to not use any mods that require DX11...
1. no the game is still DX9

2. Windows has ALL DX versions since 9 build in there is no need to install something

he has Windows 10, so he has DX12 wich can handle DX9 programs fine
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SlavikSD
Posts: 945
Joined: 03 Aug 2015 22:59
Location: Russia

Re: Texture problems

#9 Post by SlavikSD » 03 Sep 2017 14:34

To remove the rainbow on the EAA map helped me disable the files (material\environment):
chrom.dds
vehicle_reflection.dds
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