SCSArchiver is a new tool designed to allow people create their own archives in SCS format and extract them.
Usage
You need to have Visual C++ Redistributable 2019. Old version (pre 0.2) is console only and wasn't too clear to use. Version from 0.2 forward have completely new UI designed.
This new UI should allow people to make archives and extract them without any problems.
IMPORTANT: Even if program ends up extracting without any error or message for you some files might still be missing. In that case please refer to directory.lst file for further information.
IMPORTANT: Since game version 1.48 there is new structure of mods available that is only usable in zip file format. Please use normal tools like 7-zip or WinRAR to pack mods using new structure!
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There are some options available for you in this version.
Extract options:
- Search for root entry in archive - this option will tell program to search for original root entry of archive
- Prevent extraction of not supported archive types is there to check if archive we try to extract is in fact SCS archive
- Remove root entry - simple lock that is used for original SCS Extractor tool. SCSArchiver is able to still extract archives locked with that method
- Strip directory data - real lock of archive, which is not available in current version. Currently no tool can extract such locked archive with proper file names
- Use compression - SCS archives are compressed, so by selecting this option you'll get compressed files.
- Additionally there's don't compress desc files option which is to prevent compressing desc files from maps since these are so small there's no point in compressing them
Each operation can be cancelled. In some cases packing might occur to be stuck, but wait for some time, it is possible it is procesing quite big file and might need more time to update progress.
UI version does not support commandline extracting or packing.
Below is original usage for old versions which were console only.
Command:
Code: Select all
SCSArchiver filename
Basic directories
Here I give you some basic directories from all game archives. If you can't extract some files you need to update directory.lst files with these:
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automat
contentbrowser
custom
def
dlc
effect
font
locale
map
material
model
model2
panorama
prefab
prefab2
road_template
sound
system
ui
uilab
unit
vehicle
video
Download
CURRENT VERSION: SCS_Archiver_0.2.zip - 3.5 MB
OLD VERSION: SCSArchiver 0.1.2_R1
Redistributables
Program needs Microsoft Visual C++ refistributable 2015-2022. For your conveniece below you can find links both to 32 bit and 64 bit versions.
32 bit: https://aka.ms/vs/17/release/vc_redist.x86.exe
64 bit: https://aka.ms/vs/17/release/vc_redist.x64.exe
For best results please install both. Next updates will clarify which one exactly is needed.
Legal
You can use that tool to anything you want - if you created anything with it just mention me as author of this tool and link to this post for anyone who will want to use it in future.
Also please note that this tool in intended only to give you access to all files created by SCS Software
Please honor all rights that belong to authors of any files extracted with this tools, do not use them without their knowledge.
I allow sending this to other forums, please mention author and link to this thread. Reuploading of program is DISALLOWED, I will update link every time it is damaged or unactive.