Help due to flare issue?![Solved]

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StereoPhobic
Posts: 1980
Joined: 22 Apr 2014 16:25

Help due to flare issue?![Solved]

#1 Post by StereoPhobic » 13 Apr 2021 10:45

Hi folks.

I'm sitting here trying to update my flares to the new system.
Have checked how others have set up their flares, and tried to do so with mine.

But for now i'm getting the same red flush throughout the whole dev list.

my error is this;

<ERROR> [unit] File >/unit/hookup/vehicle_ml_amber.sii', line 3:
<ERROR> [unit] The unit name 'flare.vehicle.ml_amber' is already taken by an existing unit (of type 'flare_vehicle').

And my lines are like this;

SiiNunit
{
flare_vehicle: flare.vehicle.ml_amber
{
dir_type: wide
light_type: parking

@include "vehicle_ml_amber.sui"

model: "/model/flare/vehicle_marker_light_amber.pmd"
default_scale: 0.1
scale_factor: 5

visual_offset: 0.075

scaling_start_distance: 0
scaling_end_distance: 60

@include "vehicle_bulb_type_incandescent.sui"
}
}

And the other thing is that, the bottom line there which includes the incandenscent.sui, if i have that in there and not the file itself within flare folder, i also get an error. so need both for some strange reason.

and i'm not having any other mods active in game at the moment, just one by one trying to solve this.
Cause after launching the game, with my old lanterns active, i lighted up the whole darn city :lol:
I would much prefer not to go back and use the original flares within the game, cause i tend to not like the color scheme's on those.

Hope anyone i knowledge will help me out ;)
TransEast Global
Posts: 12
Joined: 04 Nov 2020 20:15

Re: Help due to flare issue?![Solved]

#2 Post by TransEast Global » 01 May 2021 19:42

How did you solve the issue?
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