3d modeling how to get details right?

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Pharaoh
Posts: 1
Joined: 12 Jun 2021 00:06

3d modeling how to get details right?

#1 Post by Pharaoh » 13 Jun 2021 03:31

Hi so my problem is a bit of a unique one usually my 3d models just end up like just a shell

The best examples are these 2 items here

essentially i get the basic shapes right but get lost in how to create the individual panels

[ external image ]

[ external image ]

Any advice and ideas on how to solve this problem is welcomed ^^ Personally i wonder if it is because this is too low poly for what i want to do could i get around this by making a high quality 2d textures instead
or it could be something else entirely
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