Strasbourg bugs

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Vesku-K
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Strasbourg bugs

#1 Post by Vesku-K » 15 Jul 2013 13:11

Factory yard is completely absent. Equipment is in the air.


And continuing one side of the tunnel.
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Last edited by Vesku-K on 15 Jul 2013 13:29, edited 1 time in total.
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7UN3RK0
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Re: Strasbourg bugs

#2 Post by 7UN3RK0 » 15 Jul 2013 13:27

I am now on the way to there. When I'll be there, I'll take a screenshot if is this general problem.

OK, I can confirm. Missing textures. I think, it is not bug. It could be saving memory?
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Hammer
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Re: Strasbourg bugs

#3 Post by Hammer » 15 Jul 2013 14:15

For what I can tell that is an area you can't see unless you go roaming with the free camera.
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Vesku-K
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Re: Strasbourg bugs

#4 Post by Vesku-K » 15 Jul 2013 19:50

I understand that. All is not meant to see. But a free camera to show someone else the place very well, and a large area. I usually use interior camera, but look at the scenery between a free camera, and when they hit the eye. :shock:

Sorry my bad English :roll:
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Hammer
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Re: Strasbourg bugs

#5 Post by Hammer » 15 Jul 2013 19:57

Well, you could consider the free camera bit of a "cheat" feature since it's meant for developers not players. And basically those areas are outside the game world, not meant to be visited/seen by the player. Pretty much the same thing if you turn on the no-clipping mode on in a FPS and go run around through walls and outside the game area :mrgreen:
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Re: Strasbourg bugs

#6 Post by 7UN3RK0 » 15 Jul 2013 20:15

As I said:
7UN3RK0 wrote:It could be saving memory
I use free camera for looking there. Generaly I play only with inside camera.
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Re: Strasbourg bugs

#7 Post by Vesku-K » 16 Jul 2013 08:01

Oops. I told wrong when I said that I use a free camera. I meant the camera number 2, and I have it a little mod (zzz_camera) author I do not remember. But this is to expand and increase the field of view slightly. :oops: :oops: :mrgreen:
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Re: Strasbourg bugs

#8 Post by ohaha » 16 Jul 2013 19:38

Slightly? :lol:
Retired, but still loving it.
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