Game keeps crashing

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Karl_est
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Re: Game keeps crashing

#11 Post by Karl_est » 02 Sep 2013 09:43

Flemming V, actually this is not strange, but this is a good point. I installed a new hard drive ~3 months ago and my friend teached me how to direct My Documents and all folders including to another directory. Beacause my main SSD has only 128GB storage and mod folders tend to be very large, then I directed it to my other 1TB hard drive. ;)
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Flemming V
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Re: Game keeps crashing

#12 Post by Flemming V » 02 Sep 2013 09:46

That makes scense. So you old log, was from before you redirected your documents.
I would suggest you still to update to 1.4.12.
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Karl_est
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Re: Game keeps crashing

#13 Post by Karl_est » 02 Sep 2013 09:58

I updated it to 1.4.12, but the problem still exists. In safe mode the game starts and works perfectly, but in normal mode it gives me send/don´t send error. :(
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Cadde
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Re: Game keeps crashing

#14 Post by Cadde » 02 Sep 2013 10:14

Ok, send your Crash.log contents. I doubt there is much we can do with it but i just want to check if something special is happening.

Also, give us as much details about your system as you possibly can. GFX, CPU, Motherboard, Soundcard (if any other than built in to motherboard) and so on.
Do the regular routine of updating drivers to see it helps any, reinstall game etc etc.
After having done all this and if it doesn't work then post results from dxdiag and provide the latest game.log.txt contents as well.

Keep all this information as you will need to send the same to SCS support if we cannot help you.
On extended hiatus.
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Karl_est
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Re: Game keeps crashing

#15 Post by Karl_est » 02 Sep 2013 12:05

I did a reinstall and it works again! :)

Thank you all for help and tips!
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Karl_est
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Re: Game keeps crashing

#16 Post by Karl_est » 02 Sep 2013 15:40

Shouted out too soon.. :(

It worked once, but it started again...

My PC configuration:
CPU: Intel i5 3570K @ 3,4 Ghz
GPU: nVidia 660GTX 2GB
RAM: 8GB
HDD: Crucial M4 128GB SSD + 1TB Hitachi HDS7210010CLA330
OS: Windows 8 X64

Code: Select all

Log:
************ : log created on : Monday September 02 2013 @ 18:39:13
00:00:00.000 : [sys] running on x86 / Windows 8 x64 (version 6.2)
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [cpu] CPU0: GenuineIntel [       Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz] with 4 cores (4 threads) at ~3392MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 3312794Hz
00:00:00.000 : [mem] physical total: 8121M
00:00:00.000 : [mem] physical avail: 5244M
00:00:00.000 : [mem] virtual total: 4095M
00:00:00.000 : [mem] virtual avail: 3959M
00:00:00.000 : [mem] Trying to allocate memory pool (409600K)
00:00:00.022 : Disabling color wrap as both color strings are empty
00:00:00.058 : [hashfs] base.scs: Mounted and validated, 44386 entries (B1B9FC6727EA77FCC0D07800146D187E7F77C2B9E9C162EB3C96CE50F812344)
00:00:00.059 : [hashfs] core.scs: Mounted and validated, 3 entries (63479DF8066BEB38D084259D4747BB5031C3838112BB2A7157813249D807D71)
00:00:00.101 : [hashfs] def.scs: Mounted and validated, 4237 entries (BA2B81BA521B9BE9B68B03EF60CD03BFEDF49155D5C2A09A81AAFE2EB2555F2)
00:00:00.133 : [hashfs] locale.scs: Mounted and validated, 109 entries (FDC54016C1C0DABFF1355E1BC9546A5AAACFD4DD86434EAFCDCAA9A0C41DD60)
00:00:00.134 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (FBEDC08FB953498BFF3779DF3D0A3024CF1A824A7BFD60019F7539C79390073)
00:00:00.135 : [ufs] Home directory: 'K:/User/Documents/Euro Truck Simulator 2'.
00:00:00.136 : exec /home/config.cfg
00:00:00.136 : [sys] Executing /home/config.cfg ...
00:00:00.136 : uset r_full_resolution_corrections "0"
00:00:00.136 : uset r_force_color_shadowmaps "0"
00:00:00.136 : uset g_hw_info "1"
00:00:00.136 : uset g_cargo_sort "10"
00:00:00.136 : uset g_tooltip_delay "0.4"
00:00:00.136 : uset g_global_force_load_selector "0"
00:00:00.136 : uset g_desktop_fadeout "60"
00:00:00.136 : uset r_multimon_border_fov_right "0"
00:00:00.136 : uset r_multimon_border_fov_left "0"
00:00:00.136 : uset r_multimon_mode "0"
00:00:00.136 : uset r_segment_cache_static_buffers "1"
00:00:00.136 : uset r_segment_cache_behavior "3"
00:00:00.136 : uset r_use_depth_bounds "1"
00:00:00.136 : uset r_show_light_pixel_coverage "0"
00:00:00.136 : uset r_deferred_debug "0"
00:00:00.136 : uset r_mirror_scale_y "1"
00:00:00.136 : uset r_mirror_scale_x "1"
00:00:00.136 : uset r_scale_y "2"
00:00:00.136 : uset r_scale_x "1"
00:00:00.136 : uset r_normal_maps "1"
00:00:00.136 : uset r_sunshafts "1"
00:00:00.136 : uset r_color_saturation "1.0"
00:00:00.136 : uset r_color_yellow_blue "0.0"
00:00:00.136 : uset r_color_magenta_green "0.0"
00:00:00.136 : uset r_color_cyan_red "0.0"
00:00:00.136 : uset r_color_correction "1"
00:00:00.137 : uset r_dof_filter_size "0.5"
00:00:00.137 : uset r_dof_transition "400.0"
00:00:00.137 : uset r_dof_start "200.0"
00:00:00.137 : uset r_dof "1"
00:00:00.137 : uset r_mlaa_threshold "1.0"
00:00:00.137 : uset r_mlaa "1"
00:00:00.137 : uset r_hdr "1"
00:00:00.137 : uset r_fake_shadows "2"
00:00:00.137 : uset r_sun_shadow_texture_size "4096"
00:00:00.137 : uset r_sun_shadow_quality "4"
00:00:00.137 : uset r_mirror_view_distance "120"
00:00:00.137 : uset r_deferred_mirrors "1"
00:00:00.137 : uset r_deferred "1"
00:00:00.137 : uset r_nowmi "0"
00:00:00.137 : uset r_startup_progress "0"
00:00:00.137 : uset r_setup_done "1"
00:00:00.137 : uset r_gamma "1"
00:00:00.137 : uset r_nv_stereo_mode "2"
00:00:00.137 : uset r_no_frame_tracking "0"
00:00:00.137 : uset r_msaa "0"
00:00:00.137 : uset r_fullscreen "0"
00:00:00.137 : uset r_mode "1920x1080x32x0"
00:00:00.137 : uset r_path ""
00:00:00.137 : uset r_device "dx9"
00:00:00.137 : uset g_trackir "1"
00:00:00.137 : uset g_pedestrian "1"
00:00:00.137 : uset g_light_span_factor "1"
00:00:00.137 : uset g_light_distance_factor "1"
00:00:00.137 : uset g_vehicle_flare_lights "1"
00:00:00.137 : uset g_auto_traffic_headlights "1"
00:00:00.137 : uset g_auto_traffic "1"
00:00:00.137 : uset g_kdop_preview "0"
00:00:00.137 : uset g_screenshot_on_bug "0"
00:00:00.137 : uset g_developer "0"
00:00:00.137 : uset g_wc_fps "0.0"
00:00:00.137 : uset g_wc_radius "-1.0"
00:00:00.137 : uset g_artist_id "0"
00:00:00.137 : uset g_flyspeed "100.0"
00:00:00.137 : uset g_news "1"
00:00:00.137 : uset g_colbox "0"
00:00:00.137 : uset g_radio_mode "2"
00:00:00.137 : uset g_ignore_low_fps "0"
00:00:00.137 : uset g_truck_light_quality "1"
00:00:00.137 : uset g_truck_light_specular "1"
00:00:00.137 : uset g_gfx_all_scales "0"
00:00:00.137 : uset g_gfx_advanced "1"
00:00:00.138 : uset g_gfx_quality "3"
00:00:00.138 : uset g_menu_aa_limit "8"
00:00:00.138 : uset g_additional_water_fov "20.0f"
00:00:00.138 : uset g_rain_reflect_hookups "1"
00:00:00.138 : uset g_rain_reflect_actor "1"
00:00:00.138 : uset g_rain_reflect_traffic "1"
00:00:00.138 : uset g_rain_reflect_cache "1"
00:00:00.138 : uset g_rain_reflection "3"
00:00:00.138 : uset g_reflection "3"
00:00:00.138 : uset g_grass_density "2"
00:00:00.138 : uset g_veg_detail "2"
00:00:00.138 : uset g_minicon "0"
00:00:00.138 : uset g_console "1"
00:00:00.138 : uset g_texture_usage_stats "0"
00:00:00.138 : uset g_fps "0"
00:00:00.138 : uset g_stream_exts ".ogg;.mp3"
00:00:00.138 : uset r_vsync "0"
00:00:00.138 : uset r_anisotropy_factor "1"
00:00:00.138 : uset r_texture_detail "0"
00:00:00.138 : uset t_averaging_window_length "20"
00:00:00.143 : [lang] Language autodetection: 409
00:00:00.148 : Selected language: en_gb
00:00:00.148 : Euro Truck Simulator 2 init ver.1.4.8s (rev. 46498)
00:00:00.149 : [net]  LOG INFO: Started
00:00:00.268 : Setting UI reference mode to: 1440x900...
00:00:00.268 : [gfx] Selected rendering device: dx9
00:00:00.278 : [dx9] NVAPI initialized
00:00:00.301 : [dx9] Direct3D9Ex detected.
00:00:00.302 : [dx9] Number of adapters found: 1
00:00:00.370 : [dx9] Adapter #0: NVIDIA GeForce GTX 660  / 1986 (2047) MB (nvd3dum.dll, 9.18.13.1422, 20130314)
00:00:00.370 : [dx9] Using SM3X rendering path
00:00:00.372 : [gfx] Trying to set 1920x1080 32bpp (windowed)
00:00:00.390 : [dx9] SLI not found.
00:00:00.390 : [dx9] Stereo fully allowed.
00:00:00.391 : <ERROR> [dx9] Stereo enable query failed: -140
00:00:00.391 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:00.596 : Game viewport set to: (window aspect ratio=1.81); viewport bounds=[left=0.00 right=1920.00 bottom=0.00 top=1059.00]
00:00:00.596 : UI viewport set to: viewport bounds=[left=0.00 right=1920.00 bottom=0.00 top=1059.00]
00:00:00.619 : [al] device: OpenAL Soft
00:00:00.619 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:00.626 : [al] vendor: OpenAL Community
00:00:00.626 : [al] version: 1.1 ALSOFT 1.14
00:00:00.626 : [al] renderer: OpenAL Soft
00:00:00.626 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:00.626 : [snd] Started sound update thread
00:00:00.632 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:00.634 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:00.653 : [di8] Initializing device 'Logitech G27 Racing Wheel USB' as '{0B1AFC00-C192-11E2-8001-444553540000}|{C29B046D-0000-0000-0000-504944564944}'
00:00:00.654 : [di8] FF Constant force supported
00:00:00.655 : [di8] FF Ramp force supported
00:00:00.655 : [di8] FF Square force supported
00:00:00.655 : [di8] FF Sine force supported
00:00:00.655 : [di8] FF Triangle force supported
00:00:00.655 : [di8] FF SawtoothUp force supported
00:00:00.655 : [di8] FF SawtoothDown force supported
00:00:00.655 : [di8] FF Spring force supported
00:00:00.655 : [di8] FF Damper force supported
00:00:00.655 : [di8] FF Inertia force supported
00:00:00.655 : [di8] FF Friction force supported
00:00:00.655 : [di8] FF Axis 'x' 'Wheel axis' reports force 10N with resolution of 256
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Unco
Posts: 2076
Joined: 02 Jan 2013 21:13
Location: Denmark

Re: Game keeps crashing

#17 Post by Unco » 02 Sep 2013 15:43

That is still only a 1.4.8 log. There is an option in Steam to "Delete local content". You will then be able to download the game again and it should be the latest version. Try that.
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Karl_est
Posts: 58
Joined: 02 Jul 2013 22:09
Location: Estonia
Contact:

Re: Game keeps crashing

#18 Post by Karl_est » 02 Sep 2013 15:48

Unco wrote:That is still only a 1.4.8 log. There is an option in Steam to "Delete local content". You will then be able to download the game again and it should be the latest version. Try that.
I reinstalled it exactly that way..

Checked it in safe mode and yes it´s using still 1.4.8s.

Now I installed 1.4.12 patch it still keeps crashing..

EDIT:

Last log with 1.4.12

Code: Select all

************ : log created on : Monday September 02 2013 @ 18:50:35
00:00:00.000 : [sys] running on x86 / Windows 8 x64 (version 6.2)
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [cpu] CPU0: GenuineIntel [       Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz] with 4 cores (4 threads) at ~3392MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 3312794Hz
00:00:00.000 : [mem] physical total: 8121M
00:00:00.000 : [mem] physical avail: 5045M
00:00:00.000 : [mem] virtual total: 4095M
00:00:00.000 : [mem] virtual avail: 3997M
00:00:00.000 : [mem] Trying to allocate memory pool (409600K)
00:00:00.010 : Disabling color wrap as both color strings are empty
00:00:00.101 : [hashfs] base.scs: Mounted and validated, 44386 entries (029E7A0CCB14AB19A0D83539A26E9B9710E798254022B1C4272CC14048BF6C2)
00:00:00.102 : [hashfs] core.scs: Mounted and validated, 3 entries (EE45B3EE4A55E75A18E95F20652EC03DA258CCE51BC9F2DE738426CD8C1F3CC)
00:00:00.144 : [hashfs] def.scs: Mounted and validated, 4237 entries (2C5CB27B96B22930666FB08E053810B06280AAE70CEFB8DCA8AA247943A7F30)
00:00:00.177 : [hashfs] locale.scs: Mounted and validated, 109 entries (68ED8168C61C3AE2CCC10CFC6B0468610BFCCE32AFFD0B092898B79EF867F73)
00:00:00.178 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (FBEDC08FB953498BFF3779DF3D0A3024CF1A824A7BFD60019F7539C79390073)
00:00:00.178 : [ufs] Home directory: 'K:/User/Documents/Euro Truck Simulator 2'.
00:00:00.178 : exec /home/config.cfg
00:00:00.178 : [sys] Executing /home/config.cfg ...
00:00:00.178 : uset r_full_resolution_corrections "0"
00:00:00.178 : uset r_force_color_shadowmaps "0"
00:00:00.179 : uset g_hw_info "1"
00:00:00.179 : uset g_cargo_sort "10"
00:00:00.179 : uset g_tooltip_delay "0.4"
00:00:00.179 : uset g_global_force_load_selector "0"
00:00:00.179 : uset g_desktop_fadeout "60"
00:00:00.179 : uset r_multimon_border_fov_right "0"
00:00:00.179 : uset r_multimon_border_fov_left "0"
00:00:00.179 : uset r_multimon_mode "0"
00:00:00.179 : uset r_segment_cache_static_buffers "1"
00:00:00.179 : uset r_segment_cache_behavior "3"
00:00:00.179 : uset r_use_depth_bounds "1"
00:00:00.179 : uset r_show_light_pixel_coverage "0"
00:00:00.179 : uset r_deferred_debug "0"
00:00:00.179 : uset r_mirror_scale_y "1"
00:00:00.179 : uset r_mirror_scale_x "1"
00:00:00.179 : uset r_scale_y "2"
00:00:00.179 : uset r_scale_x "1.5"
00:00:00.179 : uset r_normal_maps "1"
00:00:00.179 : uset r_sunshafts "1"
00:00:00.179 : uset r_color_saturation "1.0"
00:00:00.179 : uset r_color_yellow_blue "0.0"
00:00:00.179 : uset r_color_magenta_green "0.0"
00:00:00.179 : uset r_color_cyan_red "0.0"
00:00:00.179 : uset r_color_correction "1"
00:00:00.179 : uset r_dof_filter_size "0.5"
00:00:00.179 : uset r_dof_transition "400.0"
00:00:00.179 : uset r_dof_start "200.0"
00:00:00.179 : uset r_dof "1"
00:00:00.179 : uset r_mlaa_threshold "1.0"
00:00:00.179 : uset r_mlaa "0"
00:00:00.179 : uset r_hdr "1"
00:00:00.179 : uset r_fake_shadows "2"
00:00:00.179 : uset r_sun_shadow_texture_size "4096"
00:00:00.179 : uset r_sun_shadow_quality "3"
00:00:00.179 : uset r_mirror_view_distance "200"
00:00:00.179 : uset r_deferred_mirrors "1"
00:00:00.179 : uset r_deferred "1"
00:00:00.179 : uset r_nowmi "0"
00:00:00.179 : uset r_startup_progress "0"
00:00:00.179 : uset r_setup_done "1"
00:00:00.179 : uset r_gamma "1"
00:00:00.179 : uset r_nv_stereo_mode "2"
00:00:00.179 : uset r_no_frame_tracking "0"
00:00:00.179 : uset r_msaa "0"
00:00:00.179 : uset r_fullscreen "0"
00:00:00.179 : uset r_mode "1920x1080x32x0"
00:00:00.179 : uset r_path ""
00:00:00.179 : uset r_device "dx9"
00:00:00.180 : uset g_trackir "1"
00:00:00.180 : uset g_pedestrian "1"
00:00:00.180 : uset g_light_span_factor "1"
00:00:00.180 : uset g_light_distance_factor "1"
00:00:00.180 : uset g_vehicle_flare_lights "1"
00:00:00.180 : uset g_auto_traffic_headlights "1"
00:00:00.180 : uset g_auto_traffic "1"
00:00:00.180 : uset g_kdop_preview "0"
00:00:00.180 : uset g_screenshot_on_bug "0"
00:00:00.180 : uset g_developer "0"
00:00:00.180 : uset g_wc_fps "0.0"
00:00:00.180 : uset g_wc_radius "-1.0"
00:00:00.180 : uset g_artist_id "0"
00:00:00.180 : uset g_flyspeed "100.0"
00:00:00.180 : uset g_news "1"
00:00:00.180 : uset g_colbox "0"
00:00:00.180 : uset g_radio_mode "2"
00:00:00.180 : uset g_ignore_low_fps "0"
00:00:00.180 : uset g_truck_light_quality "1"
00:00:00.180 : uset g_truck_light_specular "1"
00:00:00.180 : uset g_gfx_all_scales "0"
00:00:00.180 : uset g_gfx_advanced "1"
00:00:00.180 : uset g_gfx_quality "-1"
00:00:00.180 : uset g_menu_aa_limit "8"
00:00:00.180 : uset g_additional_water_fov "20.0f"
00:00:00.180 : uset g_rain_reflect_hookups "1"
00:00:00.180 : uset g_rain_reflect_actor "1"
00:00:00.180 : uset g_rain_reflect_traffic "1"
00:00:00.180 : uset g_rain_reflect_cache "1"
00:00:00.180 : uset g_rain_reflection "3"
00:00:00.180 : uset g_reflection "3"
00:00:00.180 : uset g_grass_density "2"
00:00:00.180 : uset g_veg_detail "2"
00:00:00.180 : uset g_minicon "0"
00:00:00.180 : uset g_console "1"
00:00:00.180 : uset g_texture_usage_stats "0"
00:00:00.180 : uset g_fps "0"
00:00:00.180 : uset g_stream_exts ".ogg;.mp3"
00:00:00.180 : uset r_vsync "0"
00:00:00.180 : uset r_anisotropy_factor "1"
00:00:00.180 : uset r_texture_detail "0"
00:00:00.180 : uset t_averaging_window_length "20"
00:00:00.186 : [lang] Language autodetection: 409
00:00:00.191 : Selected language: en_gb
00:00:00.191 : Euro Truck Simulator 2 init ver.1.4.12 (rev. 46721)
00:00:00.192 : [net]  LOG INFO: Started
00:00:00.201 : Setting UI reference mode to: 1440x900...
00:00:00.201 : [gfx] Selected rendering device: dx9
00:00:00.211 : [dx9] NVAPI initialized
00:00:00.226 : [dx9] Direct3D9Ex detected.
00:00:00.227 : [dx9] Number of adapters found: 1
00:00:00.241 : [dx9] Adapter #0: NVIDIA GeForce GTX 660  / 1986 (2047) MB (nvd3dum.dll, 9.18.13.1422, 20130314)
00:00:00.241 : [dx9] Using SM3X rendering path
00:00:00.243 : [gfx] Trying to set 1920x1080 32bpp (windowed)
00:00:00.257 : [dx9] SLI not found.
00:00:00.257 : [dx9] Stereo fully allowed.
00:00:00.257 : <ERROR> [dx9] Stereo enable query failed: -140
00:00:00.257 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:00.450 : Game viewport set to: (window aspect ratio=1.81); viewport bounds=[left=0.00 right=1920.00 bottom=0.00 top=1059.00]
00:00:00.450 : UI viewport set to: viewport bounds=[left=0.00 right=1920.00 bottom=0.00 top=1059.00]
00:00:00.462 : [al] device: OpenAL Soft
00:00:00.462 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:00.468 : [al] vendor: OpenAL Community
00:00:00.468 : [al] version: 1.1 ALSOFT 1.14
00:00:00.468 : [al] renderer: OpenAL Soft
00:00:00.468 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:00.468 : [snd] Started sound update thread
00:00:00.474 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:00.475 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:00.491 : [di8] Initializing device 'Logitech G27 Racing Wheel USB' as '{0B1AFC00-C192-11E2-8001-444553540000}|{C29B046D-0000-0000-0000-504944564944}'
00:00:00.492 : [di8] FF Constant force supported
00:00:00.492 : [di8] FF Ramp force supported
00:00:00.492 : [di8] FF Square force supported
00:00:00.492 : [di8] FF Sine force supported
00:00:00.492 : [di8] FF Triangle force supported
00:00:00.492 : [di8] FF SawtoothUp force supported
00:00:00.492 : [di8] FF SawtoothDown force supported
00:00:00.492 : [di8] FF Spring force supported
00:00:00.492 : [di8] FF Damper force supported
00:00:00.492 : [di8] FF Inertia force supported
00:00:00.492 : [di8] FF Friction force supported
00:00:00.492 : [di8] FF Axis 'x' 'Wheel axis' reports force 10N with resolution of 256
User avatar
Unco
Posts: 2076
Joined: 02 Jan 2013 21:13
Location: Denmark

Re: Game keeps crashing

#19 Post by Unco » 02 Sep 2013 16:15

I still don't understand when you say you install the 1.4.12 patch manually.

This is not possible on Steam installations.

So, I have to ask, can you explain, in detail, what you mean when you say that you have patched the game manually?
User avatar
Karl_est
Posts: 58
Joined: 02 Jul 2013 22:09
Location: Estonia
Contact:

Re: Game keeps crashing

#20 Post by Karl_est » 02 Sep 2013 16:18

I downloaded the 1.4.12 patch from http://www.eurotrucksimulator2.com/ beacause Steam didin´t installed it automatically. :roll:
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