[REWORK] AZ, CA, and NV public research and rework suggestions.

dj212
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Re: [REWORK] AZ, CA, and NV public research and rework suggestions.

#211 Post by dj212 » 12 Jul 2020 14:05

I noticed the new high-speed rail viaduct near Fresno is visible in Street View now:

https://goo.gl/maps/xjTiRGtUttMHyAoN8

It's not very pretty to look at, but it might be worth including as a landmark. CA-99 through the Central Valley can be pretty monotonous, and the viaduct breaks it up a bit.

Louis trucker 33
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Re: [REWORK] AZ, CA, and NV public research and rework suggestions.

#212 Post by Louis trucker 33 » 16 Jul 2020 12:07

A rework of I-80 in Nevada would be a good idea.

Glutinous Rice
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Re: [REWORK] AZ, CA, and NV public research and rework suggestions.

#213 Post by Glutinous Rice » 23 Jul 2020 21:25

All exit numbers along Interstate 580 in Nevada have been changed. https://www.nevadaappeal.com/news/carso ... to-change/
They should be updated in the game. The old and new exit numbers can be found here: https://en.wikipedia.org/wiki/Interstat ... #Exit_list.

Rozhdestvo
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Re: [REWORK] AZ, CA, and NV public research and rework suggestions.

#214 Post by Rozhdestvo » 18 Oct 2020 16:05

I agree with you Flight except Fresno fictional road. It should be deleted. And instead of we could get CA 180- CA-198 and following roads which exist in real life. Even if this fictional road looks cool. We need realism the most like in the newer DLCs. I think California needs a lot of rework. Nowadays I avoid as much as possible.

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Bedavd
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Re: [REWORK] AZ, CA, and NV public research and rework suggestions.

#215 Post by Bedavd » 18 Oct 2020 18:59

I'd love to see some better real world representation of the roads between Fresno and Huron. CA 198 would be perfect, plus there's tons on smaller farm roads that could be used to just cut across the valley.
Check out my Michigan research map!

Check out my ATS IRL map!
*IDAHO ADDED, LA, SF, and San Diego are unmapped out of protest for their future rework*

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