I run version 1.8.2.5 of the game and found this incorrect signage "bug". While it would not be a bug in the vanilla version, I have the Going East DLC, which makes this incorrect signage a minor issue.
Screenshot of incorrect XXXXX sign.
http://cloud-2.steampowered.com/ugc/576 ... 72A94BE35/
Map Location
http://cloud-3.steampowered.com/ugc/576 ... D534491B8/
Edit: Updated thread name.
[SOLVED]Going East - Incorrect road signage [MOD]
[SOLVED]Going East - Incorrect road signage [MOD]
Last edited by Inthernet on 26 Jan 2014 13:31, edited 2 times in total.
Re: Going East - Incorrect road signage
Seems to be the effect of a mod.
This is how it looks here, with 1.8.2.5 + DLC:
This is how it looks here, with 1.8.2.5 + DLC:
- Axel Slingerland
- Posts: 6470
- Joined: 22 Oct 2013 07:55
- Location: The Lost Coast
Re: Going East - Incorrect road signage
Yep. That's what I see as well. Although I do see those XXXX's from time to time, just not there. I assumed it was for closed roads, exits, etc.
Re: Going East - Incorrect road signage
Correct.Axel Slingerland wrote:Although I do see those XXXX's from time to time, just not there. I assumed it was for closed roads, exits, etc.
Apparently, there is some old, non-DLC content in a map mod existing, overriding the DLC with sectors which represent the situation before the introduction of "Going East".
Re: [SOLVED]Going East - Incorrect road signage
Thanks for the replies. I do have ProMods installed.
Re: [SOLVED]Going East - Incorrect road signage
ProMods acknowledged many months ago that this is in fact an issue in their map mod, and more to the point have fixed it already...Inthernet wrote:Thanks for the replies. I do have ProMods installed.
Last edited by n4gix on 27 Jan 2014 23:37, edited 1 time in total.
Fr. Bill
Interests: Gauge Programming - 3d Max Modeling for Eaglesoft Development Group & Military Visualizations
It is not wise to contest forum moderators; they have more ways to admonish than you have of evading, (Shin'a'in Proverb)
Interests: Gauge Programming - 3d Max Modeling for Eaglesoft Development Group & Military Visualizations
It is not wise to contest forum moderators; they have more ways to admonish than you have of evading, (Shin'a'in Proverb)
Re: [SOLVED]Going East - Incorrect road signage [MOD]
You must be using an old version, this has been fixed in 1.50 and 1.52
ProMods ETS2 mod - Official ProMods website www.promods.net
Re: [SOLVED]Going East - Incorrect road signage [MOD]
Yes I indeed am using an old version!ScuL81 wrote:You must be using an old version, this has been fixed in 1.50 and 1.52
Thanks everyone for the help and information.
Who is online
Users browsing this forum: No registered users and 8 guests