I see this still hasn't changed, AI's still manage to cause grid lock by blocking intersections.
http://steamcommunity.com/profiles/7656 ... reenshots/
In the picture, I'm the one at far right with forklifts on trailer.
When I saw the congestion ahead, I stopped short so as to allow oncoming
traffic to proceed. I flashed my lights at the car facing me, so they could turn left.
Instead, the two AIs came off the ramp an blocked the junction.
Now, no one could move either way.
I wound up turn right and then make a U-turn on the motor way so I could
continue east around Paris.
Is there any way the AI's be programmed so as not to block intersections?
Traffic AI Bug
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- Posts: 84
- Joined: 04 Mar 2014 21:21
- Location: South Bend, Indiana
Re: Traffic AI Bug
#22 Post by Andhar » 14 May 2014 08:40
When I get into situations where there is a bug that prevents the traffic to go on I simply unload my profile and load it again - the traffic is being reset and the trip can continue - so i don't understand why some people say that they have to crash through the faulty AI to be able to continue?
The problem I have is that on some "highway" (Autobahn) entrances the AI cars do not accelerate after the entrance and are driving with 30-40 km/h all the time. Not much of a problem to change the lane and overtake them, but still. Haven't tried to observe this behaviour without any mods, though, so this isn't a valid bug report, I think
The problem I have is that on some "highway" (Autobahn) entrances the AI cars do not accelerate after the entrance and are driving with 30-40 km/h all the time. Not much of a problem to change the lane and overtake them, but still. Haven't tried to observe this behaviour without any mods, though, so this isn't a valid bug report, I think
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