Landing legs - not hidden [7961]

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Turt213
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Landing legs - not hidden [7961]

#1 Post by Turt213 » 21 Aug 2014 15:33

Version: 1.12.1s
Profile: My clean tester (Turt)
Mods: never

The following trailers show their landing legs as both, down & up when spawned at companies in game,
brick_trailer
gooseneck
krone\cool_liner
krone\profi_liner
schmitz\s_ki_solid
schmitz\universal

Screenshot,
[ external image ]

The problem can also be seen in the Trailer browser,
[ external image ]

When you connect & disconnect the trailer in question, the landing legs are down & the "up legs" are hidden like they should be.


I did search for this problem & apologize if it's a known one.
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Reinhard
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Re: Landing legs - not hidden

#2 Post by Reinhard » 21 Aug 2014 17:40

And I would really like to know what cause it.

For a while I assumed node "brace_on" with all states of the vehicle assigned to it will solve this. But in a stateless adaptation of the "fuel_trailer", derived from changes I once made for ETS 1, I have the same problem. Even if I assign the "Default" state to "brace_on".

No idea how this could be solved.
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Reef
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Re: Landing legs - not hidden

#3 Post by Reef » 21 Aug 2014 18:01

Its the same for these trailers utilizing brace on/off for open doors or curtain or unload state, they always both show from game load but if you attach and then disconnect then the brace off is invisible, as it should be.
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ohaha
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Re: Landing legs - not hidden

#4 Post by ohaha » 21 Aug 2014 18:42

This is visible in Trailer Browser, too, IIRC.
Retired, but still loving it.
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Turt213
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Re: Landing legs - not hidden

#5 Post by Turt213 » 22 Aug 2014 03:25

Reinhard wrote:And I would really like to know what cause it.
Sorry Reinhard, I don't have a answer to your question. I do know, that of the trailers I looked at, without this problem, "Brace_off" is first in the hierarchy. However changing this had no effect on two trailers I modded. Some landing legs are in a state & some are not. Nearly all trailers seem to be laid out differently...there really doesn't seem to be a system for them (a bit like the trucks).
ohaha wrote:This is visible in Trailer Browser, too, IIRC.
I'm pretty sure I said that one mate, if not :D
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
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ohaha
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Re: Landing legs - not hidden

#6 Post by ohaha » 22 Aug 2014 06:36

Oops... I should read the whole message next time :)

QA 7961
Retired, but still loving it.
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Reinhard
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Re: Landing legs - not hidden

#7 Post by Reinhard » 22 Aug 2014 07:34

Turt213 wrote: However changing this had no effect on two trailers I modded. Some landing legs are in a state & some are not.
I saw the same with the few modded trailers from others. I checked for external and user.defined options too... Nothing. A puzzle.

Would be really kind if someone could lift the curtain a bit, for a small peek into the forbidden city. :D
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Turt213
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Re: Landing legs - not hidden

#8 Post by Turt213 » 22 Aug 2014 08:00

ohaha wrote:Oops... I should read the whole message next time :)
Nah your right mate, I was looking for a reason to post all the pic's anyhoo :lol: :lol:

Reinhard wrote:I saw the same with the few modded trailers from others. I checked for external and user.defined options too... Nothing. A puzzle.
Are there any modded trailers that over-right one of these, that does not have this problem? If so, there might be a hint to solving this.

Reinhard wrote:Would be really kind if someone could lift the curtain a bit, for a small peek into the forbidden city. :D
:lol: yes would be nice ;)
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Reinhard
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Re: Landing legs - not hidden

#9 Post by Reinhard » 22 Aug 2014 08:31

Turt213 wrote:Are there any modded trailers that over-right one of these, that does not have this problem?
Can't say, haven't tried more than a few. But this seems to happen with some original SCS trailers as well as mods made with Blender and Zmodeler.
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Wolfi
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Re: Landing legs - not hidden [7961]

#10 Post by Wolfi » 22 Aug 2014 15:41

Well this happened to me since 1.10 I guess but as I'm using tons of non-official trailers I thought it's only a problem of those - seems not.
For ingame trailers it's not that bad really - just a small leg glitch - although for some mod trailers it's really noticeable....
The smallest details always make the biggest difference.
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