Metal video driver?

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kojiaiba
Posts: 1
Joined: 08 Jan 2021 04:12

Metal video driver?

#1 Post by kojiaiba » 08 Jan 2021 04:14

Hi, considering the switch of architecture to Apple M1 and the obsolescence of OpenGL on macOS, in 3 years max all new Mac won't be able to run opengl anymore. Concidering the benefits il will bring, do you plan a Metal update of the graphical engine?

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erikdaderp
Posts: 11
Joined: 19 May 2018 20:27
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Re: Metal video driver?

#2 Post by erikdaderp » 02 May 2021 14:13

Bump

ETS2 Support on Mac is pretty much guaranteed to end within the next few years if the game isn't updated to support Metal. Aside from compatibility in the first place, Metal performance, especially on M1 as a native arm app, is bound to be significantly better than OpenGL under Rosetta 2 on Apple Silicon. The M1, the lowest end Mac chip apple will ever make, already runs the game at 40-50fps at 1080p medium while running under Rosetta 2 *and* under OpenGL. This chip could probably get a smooth 60 if the game was ported to metal+arm and future chips like the rumoured 16 core gpu M1X etc will perform even better.

As for porting to Arm, Rosetta 2 is also just temporary and will unsupported within the next few years too. Its also expected that a lot of the pc industry follows apple's suit and starts shipping more laptops with arm SOCs from Nvidia, Quallcomm, Samsung, as well as possibly Microsoft with their own in-house silicon and other players. The shift will take longer to happen on the desktop (and gaming specific laptops) but chances are you will need to make an arm native windows version of this game at some point in the next few years too to support non-gaming oriented windows laptops without relying on windows x86 emulation.

Of course its a mammoth task but at the moment ets2 and ats on Mac are deprecated both in the graphics engine it uses and the architecture its compiled for
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