new Volvo fh bug [FIXED]

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Flemming V
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Re: new Volvo fh bug

#11 Post by Flemming V » 29 Mar 2015 12:38

I did not find any other Pictures out there, I believe you. ;)
Eugene wrote:Why would volvo make 2 kinds of tachometer? One with 15, and otherone without?
Maybe the one with 15 was a facelift. This was what I had i mind.
Image

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Trident R.S.
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Re: new Volvo fh bug

#12 Post by Trident R.S. » 29 Mar 2015 12:42

Eugene wrote:Flemming V
Why would volvo make 2 kinds of tachometer? One with 15, and otherone without?
One for the FH and one for the FH16?
Different engine, different rev counter, .........maybe. (personal tough)

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ohaha
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Re: new Volvo fh bug

#13 Post by ohaha » 29 Mar 2015 16:18

I think the picture was taken with both needles in the mid position. Then, someone decided to move one of them (image balance, aesthetics?) and sent it to Photoshop department. But, though they did manage to "move" the needle, they couldn't ( didn't find necessary to) recreate the lettering...
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Re: new Volvo fh bug

#14 Post by Trident R.S. » 30 Mar 2015 19:13

Mmhh........plausible. :roll:

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Re: new Volvo fh bug

#15 Post by thebigbadonion » 30 Mar 2015 19:43

Perhaps the one without the 15 is a prototype? Or a mock up. and likely the truck SCS modelled theirs off? But its such a minor detail really. There is quite a few differences in general to the game and real one.

no FH16 logo present on the dash in the scs model, even with the FH16 interior.

Also the grill is incorrect on the FH13 IRL it's matt black rather than that shiney look scs went with, with grey parts at the bottom.

Real FH

SCS FH

Also is it just me, or does the chassis look longer on the one in game on the 6x2?

Also the head lights on the real FH16 are black, and quite often have larger roof deflectors (although not always)

http://i.wheelsage.org/pictures/volvo/f ... 4x2_12.jpg

So really if SCS were going to start correcting things, they should look at a lot of the inaccuracies. But its still a good model, just not quite perfect.

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Re: new Volvo fh bug [FIXED]

#16 Post by jsk2000 » 01 Apr 2015 16:41

Why does it say "[FIXED]" now?! I looked in the game and there's still no 15. I don't get that.

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Re: new Volvo fh bug [FIXED]

#17 Post by jarvik79 » 01 Apr 2015 16:48

SCS have fixed it in their internal work pipeline (i.e. in closed beta builds). Will be fixed in the game in the next public release.

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Max
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Re: new Volvo fh bug [FIXED]

#18 Post by Max » 01 Apr 2015 17:13

exactly, if things will go as expected this should be fixed in 1.17 update.
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Re: new Volvo fh bug [FIXED]

#19 Post by Centrino2 » 01 Apr 2015 19:22

Well, I would be interested to see what it looks like now. :)
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Re: new Volvo fh bug [FIXED]

#20 Post by ilchiodi » 16 Apr 2015 16:41

It looks fixed :)
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Last edited by Reef on 16 Apr 2015 16:56, edited 1 time in total.
Reason: Removed unnecessary quote. Please read the forum rules

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