Mesh error after exporting

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viktordepaula
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Mesh error after exporting

#1 Post by viktordepaula » 18 Oct 2021 01:39

I modeled an interclimate for my truck...after exporting the model it was all buggy (stained and deformed)...how to avoid this problem?
Note: I triangulated before exporting...

I thank you for your help!
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Digital X
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Re: Mesh error after exporting

#2 Post by Digital X » 18 Oct 2021 11:01

If you don't triangulate does the same problem occur?
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Etrusan
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Re: Mesh error after exporting

#3 Post by Etrusan » 18 Oct 2021 14:36

If he doesn't triangulate, the exporter will do that for him.

Do you have correctly marked sharp edges? Edge split modifier? No custom normals? Without a picture it's hard to guess what's wrong.
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viktordepaula
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Re: Mesh error after exporting

#4 Post by viktordepaula » 06 Nov 2021 04:26

After exporting the model it gets bugg
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MatzeH
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Re: Mesh error after exporting

#5 Post by MatzeH » 08 Nov 2021 14:52

You could try adding an edge split modifier and then export again. To me it looks like a shading problem i had myself and i got it sorted out by using edgle split. Defining hard edges alone didn't helped.
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xXCARL1992Xx
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Re: Mesh error after exporting

#6 Post by xXCARL1992Xx » 08 Nov 2021 16:37

because you have to apply an edge split modifier if you define hard edges

also beveling the edges can also help
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viktordepaula
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Re: Mesh error after exporting

#7 Post by viktordepaula » 09 Nov 2021 03:41

I get it...I used the Edge split modifier and it solved...thanks guys
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