Having trouble with reflection material not applying.

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Digital X
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Re: Having trouble with reflection material not applying.

#11 Post by Digital X » 06 Dec 2021 23:53

OK that's probably where I'm going wrong, why does it need multiple path names if it's referencing 2 textures?
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MatzeH
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Re: Having trouble with reflection material not applying.

#12 Post by MatzeH » 07 Dec 2021 16:26

It is a reflection cube map with 6 sides that uses the 3 textures (top. sides, bottom) as placeholder. The shader itself gets the real reflection ingame from the render engine. But thats nothing you should bother. All you need is the vehicle_reflection.tobj (as text, not binary version) and the 3 textures inside your project path. Later if you have exported your mod you can delete them from your zip/scs file.
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