Bake Shadow with Transparency
Bake Shadow with Transparency
Hello Guys,
i want to bake a Shadow through Blender for my Roofbars because without it looks crap.
It's like ui Shadow but only with dif.spec.over
Here is a Picture:
[ external image ]
And i need it separately because not everyone uses that Bars. (i add just the Mesh to the different Variants then)
And instead of that black i just want some smooth Shadow Tex with Transparency - so it won't affect Skins.
How could i make this happen?
i want to bake a Shadow through Blender for my Roofbars because without it looks crap.
It's like ui Shadow but only with dif.spec.over
Here is a Picture:
[ external image ]
And i need it separately because not everyone uses that Bars. (i add just the Mesh to the different Variants then)
And instead of that black i just want some smooth Shadow Tex with Transparency - so it won't affect Skins.
How could i make this happen?
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Re: Bake Shadow with Transparency
Well, just plain with black texture + alpha that like it shadow. When I'm home I try show you how I can make this (~4 hours to end work)
Re: Bake Shadow with Transparency
For Information - i got a much better Variant now to do this -
Watch this Tutorial - thats nice. You have to do a little bit work with your Favorite Photo Editing Software to make better Alpha
And then you will get this:
[ external image ]
And then you will get this:
[ external image ]
Flickr | Facebook | Steam | World of Trucks | Discord
Re: Bake Shadow with Transparency
Yep, that's exactly what I'm doing:)
- ryzenmaster75
- Posts: 145
- Joined: 10 Jun 2019 16:08
- Location: Jakarta, Indonesia
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Re: Bake Shadow with Transparency
Is it possible to do that on Blender 2.8x / 2.9x ?
thanks.
thanks.
Re: Bake Shadow with Transparency
I don't see a reason why not but we have SSAO for this now.
- plykkegaard
- Posts: 7201
- Joined: 26 Oct 2014 13:42
Re: Bake Shadow with Transparency
Yup, fake shadows should be a thing of the past
But if you disable SSAO in game options then what? Don't you need some kind of fallback?
But if you disable SSAO in game options then what? Don't you need some kind of fallback?
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- abasstreppas
- Posts: 7499
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Re: Bake Shadow with Transparency
It only looks somewhat ok with SSAO on highest setting. I still recommend making fake shadows for accessories, but maybe not as dark as before. Just look at the rear lamps on the lowbeds and low loaders, they doesn't look good at all on medium SSAO setting. Also the SSAO is way to "low-res" to look good on vehicles, whereas it looks very good on terrain and buildings
- ryzenmaster75
- Posts: 145
- Joined: 10 Jun 2019 16:08
- Location: Jakarta, Indonesia
- Contact:
Re: Bake Shadow with Transparency
yeah SSAO is good also, but, when facing the sun the ssao effect looks loose / dissapear, which is why i'm trying to make this fake shadow for removable accessories like Fred's did above . ( sorry my english is bad )
Ty.
Ty.
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