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No animation after export [solved]

Posted: 28 May 2019 12:39
by overfloater
Ok... i've been going at it for 2 days now, and can't export a single proper animation. I'm at a total loss as to what i'm missing.

[ external image ]

Everything seems to be correct, the animation plays, and no errors upon export.

But then in game, my wipers are nowhere to be seen, even in the log.
And if i import my model, everything is there, except the animation.
If i select the armature, it has an empty SCS-animatios panel.


i tried different names for every component, recreate the armature several times, only to get the same result.
The only difference i see between my wipers and SCS wipers, is that their dope sheet has lines between these dot thingies:
[ external image ]
Everybody is doing animations. Surely someone knows what's up?

Re: No animation after export

Posted: 28 May 2019 13:55
by tobrago
Do you have an animations.sui file in the definition?

Re: No animation after export

Posted: 28 May 2019 14:00
by overfloater
Yes, and stock wipers work. But i don't think defs are the problem.

When i import my wipers back into blender, it appears as it never had animation. Meanwhile, i can import SCS's animations just fine.

it's gotta be something that i'm doing wrong, at the stage of inserting keyframes. But no idea what.

Re: No animation after export

Posted: 28 May 2019 15:06
by galimim
Do you have skeleton export path set up correctly?

Re: No animation after export

Posted: 28 May 2019 15:41
by 50keda
and enabled animation model for export (https://modding.scssoft.com/wiki/Docume ... igid_Model)

Re: No animation after export

Posted: 28 May 2019 16:00
by overfloater
No, my skeleton path is default.
i end up with Pma, Pmd & Pmg, all in one place. I immediately import them, to check, and the animation is not there.
i did export is as "animated model", and i do have a "V" mark on SCS-animations export.

Is the skeleton path really crucial? does it matter if i set path, or if i just grab the 3 files and put them where i need them?
And what about the lines, in the 2nd picture? why don't i have those on my own animation? :(

Re: No animation after export

Posted: 28 May 2019 16:10
by galimim
I always set up custom export path for animations, just in case.

Re: No animation after export

Posted: 28 May 2019 17:04
by 50keda
do you enable animations import when you import them?

Re: No animation after export

Posted: 28 May 2019 17:47
by overfloater
Of course. I can import any animation, but mine.

can someone take a look at my blend file, and find what's wrong?
https://www.dropbox.com/s/pepipmni508y4 ... blend?dl=0

Re: No animation after export

Posted: 28 May 2019 17:51
by xXCARL1992Xx
why do you export only selected object ?

i just exported everything (exporting active scene) and i get 4 files as a result, .pim, .pit, .pis and .pia