Navigation Point Alignment

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flintstone73
Posts: 7
Joined: 03 Mar 2020 13:06

Navigation Point Alignment

#1 Post by flintstone73 » 26 Jul 2020 13:16

Hi there! :)

Would make own sort of Prefab with a bunch of Navigation Curves which also should form a nice curve.

However after connecting the first 3 the result was quite disappointing mess as illustrated in the picture below....

Image

My Question: Is there an easy and comfortable way to adjust the alignment of the Curve Shape? ... Like with the standard Bezier-Curves in Blender :?:

flintstone73
Posts: 7
Joined: 03 Mar 2020 13:06

Re: Navigation Point Alignment

#2 Post by flintstone73 » 26 Jul 2020 13:44

Ah ok.... Got it myself really quick now....

I just had to change the Transform from "Global" to "Local". Then rotate the blue Z-Axis in appropriate direction (towards the following Nav-Point).
After that i had to first dis- and then reconnect the Navigation Points from 0 to 1 ... and 1 to 2.

Save Over.... Reload.... And then it looks like below....

Image

btw.... is there a built in way into Blender Tools for updating the viewport, so the changes made on Nav Points are instantly representated on screen without reloading ?! :?:

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