Page 1 of 1
model texture (mat.?) help
Posted: 25 Nov 2020 12:41
i create my private mod, (default scs models and textures) and i have a problem...
krone body borrows color from the cab, how to fix it?
Re: model texture (mat.?) help
Posted: 25 Nov 2020 21:42
change the body shader to something else than truckpaint - in this case dif.spec.mult.dif.spec.add.env should be what you're looking for - then set the "Base" texture to what it was and "Mult" texture to your paintjob. You should also check the "tsnmap" checkbox and set the normal map texture.